reapersaurus said:
Seriously, I take the idea of an epic-level character so seriously that the amount of work in thinking up a back-story to start, not to mention the stories/anecdotes/gear/etc that a character of that experience would have is daunting to me personally.
That's admirable.
I haven't looked at the submitted characters yet, but in my mind, they should be like 4 typed pages long each (to do proper justice to that experienced of character). Hell, the stories/explanations of how all that gear was obtained would be pages, if you did it all out, right?
Right. If this was a long-term game, I would attempt to influence players to do such, but I'm planning on this game only going from 20th-26th level, possibly as high as 30th. It won't be too overly important to decide where the gear came from, as much as your characters motives and reactions. Once you can figure out the mind-set of your character, you should be fine for this game.
So to be dumb, and for purposes of clarification....
cs - what is the setup of the game again? Brief overview, etc? (there's gonna be a intro dungeon-escaoe thingy which sounds cool, i know, but what else am i missing?)
I don't want to reveal too much before play begins. Establish your characters Base of Operations, and decide on the best way to motivate your character. If you have deities and Demigods, this game will be using the "Divine Spark" theory. A Divine Spark will exist (and use it's powers to influence) the dungeon that will be the setting. If your character wouldn't be motivated to achieve it for himself, perhaps he should be trying to prevent some of the other players from getting it.
And I gotta read up on the epic stuff -
cs, did you say that we won't be obtaining epic levels, or something?
If we were, than as i understand, you have to be (for example) Pal20 before getting the major benefits of Epic stuff, right?
In other words, if you multiclass, you can't get Epic feats?
You will be obtaining Epic Levels. Actually, for Epic Feats (specifically), you get one at 21st level, one at 24th, one at 27th, and one at 30th nomatter what class you are. However, in order to haul the
BONUS epic feats of a class, you must have reached the highest possible level in that class. In other words, a fighter 15/Ranger 5 cannot select epic feats for his fighter Bonus Feats, however, he can select bonus feats at levels 21, 24, 27, and 30. I hope that helps.
And the paladin interests me, even without a dragon mount.
However, the limitation of dungeon-crawling pushes me into a halfling paladin riding a celestial wardog, or something, which I've been hesitant to 'go there'.
Also, my personal thoughts are that high-level paladins are screwed, not obtaining almost anything (their spells are triple-penalized (caster level, selection, and slots)) and all they get is more Remove Disease.
Most Paladin re-works include more Smites per day at higher levels -
would you be interested in allowing something like that, cs?
any thoughts about epic level gaming or a Pal20 would be welcomed.
You can have the dragon mount, I just don't see you bringing it into the dungeon. Also, keep this little note in mind: The dungeon will manipulate every character in it. You know this beforehand. Do you really want to risk a good friend like the Dragon Mount by bringing him/her along?
Also, I'm fine with Paladin re-works, but there is a PRC in the ELH that makes Paladins really badass, which seems to be my natural inclination after level 20.