glass
(he, him)
Fair enough. I was trying to avoid describing a specific system because I didn't want to get into debating the specifics of any one implementation rather than damage-reducing armour in general.lgburton said:first:
please refer to the statement i chose to show as a fallacious argument. he has asserted that no extra-record keeping is required for an armor-as-dr system, and in support of his argument, asked someone else to prove the opposite. please, click on the link that has been provided and read the text. the burden of proving one's point is always neccecary in any logical debate.
But as you rightly point out, I can't really do that, so how about this as a hypothetical system:
- Roll to hit vs target's flat footed or normal defence.
- Roll or calculate damage for the attack
- Subtract armour soak value (if applicable)
- Apply damage to target's hit points
Items of info required: attacker's attack bonus, attacker's weapon damage, defender's normal defence, defender's ff defence, defenders armour soak, defender's hp (6 items).
Items of info required in current system: attacker's attack bonus, attacker's weapon damage, defender's normal AC, defender's ff AC, defender's touch AC, defender's hp (6 items).
So, what extra records am I keeping in my hypothetical system? None!
glass.