Vocenoctum said:
Setting mostly. Shadowrunners may not be very good heroes, but at the end of the adventure, the world was a better place. Even if it just meant the bad guys were dealt a setback. Shadowruns are crimes because laws are broken, but in most cases they were commited in extra-territorial terrain, and "didn't count". Lone Star was full of inept racists, but they kept their jobs because the government was frankly vacant.
I guess we have been playing Shadowrun 1E all wrong, then.
Playing criminals has been a big part from the start. And while running for a "higher cause" might be nice, ultimately the runners strive to make the world a better place for the
runners.
Corporations ran the world, and resisting them was fun. Humanis was the enemy,
They still are - but they and their secret backers, the Human Nation, have become only more dangerous over the years...
Aztechnology was irredeemably evil
They still are. Have you been paying attention to what is happening in the Yucatan these days? Sure, it doesn't
neccessarily involve summoning demons, but that doesn't make it any less evil...
and bugs didn't have civil rights.
Is there any place
anywhere where bugs have civil rights?
No human with a silly name like Spinrad could repeatedly thwart Lofwyr and get away with it.
Who says that he has gotten away with it? Lofwyr is a
dragon, and thus he can afford to be patient with his revenge. My guess is that he has a very
special and spectacular object lession in mind for him.
Perhaps Spinrad suspects this as well, and simply hopes to do as much damage to Lofwyr as possible before he goes down...
SR1 was not realistic, and yeah it becomes more unrealistic the more real technology outpaces 1990, but that's part of what made it fun. The more realistic you make it, the more unrealistic it becomes, for the simple fact that realistically the corporations could stop nearly any group of runners.
If they using their near-infinite budget to squash a team of runners, then yes, the corporations could stop nearly any group of runners. But they are businesses, and blowing most of your budget on security precautions is making it hard to turn a profit. And the cut throat environment in most megacons mean that the managers who turn the most profit will get promoted - and if this means that they have to skimp on security procedures, then so be it. Hey, it wasn't
their fault that some criminal element broke in, right?
Lone Star could catch them easily.
Lone Star won its security contract by being the lowest bidder, and it shows. Yes, Lone Star could make a serious effort to catch some runners - but why should they care what criminals do to each other, or to people or installations outside of their jurisdiction (the cons)? Patrolling the rich residental neighborhoods and regulating traffic is much safer, and much more profitable.
The only instances when Lone Star will make an all-out effort to capture or kill a team of runners is when they are doing something so spectacular that it will be on all the newsfeeds (large-scale terrorism like bombing of buildings, or taking large numbers of hostages), or when the runners kill a Lone Star cop. Smart runners know this, and thus avoid such situations. And if they mess up despite this... well, then it is time to skip town.