Manzanita
First Post
I wanted to propose a wizard academy. I've already had my PC wizard 'graduate' from there. Hopefully, it will create some more depth to the world, perhaps create some connections between PCs, provide at least one potential campaign plot line, and provoke some discussion & collaboration.
Inherent in its background is the existance of a once-mighty empire. Now merely a shadow of its former self. I chose WizWrm's Medibaria empire for this purpose, but if this doesn't seem to fit in with his ideas, then perhaps we could recast it.
I like the idea of a once-mighty empire. I think it lends one explanation for a 'common' language, and fosters many good campaing ideas. It also might provide a 'Year 0' for our Chronology.
So without further ado, here's my academy. I hope I get some feedback.
The Academy of the Chromatic Order
During the decadent twilight of the Medibarian Empire, the Empirial counsel made an attempt to improve their magical power by starting an academy to train and organize their wizards. Wanting nothing but the best, they recruited the greatest wizards in the land to run the Acadamy. Without a doubt, the three mightiest wizards in the Empire were Mordrue, Sice, and Omega. Of the three, Sice was generally considered the most powerful, though Omega was the master of item creation, and Mordrue, a divinor, was the most knowledgeable. Each was amenable to the idea of starting an Empirial Academy, and the Chromatic Order had an auspicious beginning. Each of the three founders brought with them their apprentices, rich magical treasure and knowledge, and quickly the school attracted many talented students.
As the empire floundered, stresses began to appear between the masters of the academy. Sice began experimenting more heavily in necromancy. He created some undead forces to prop up the dying empire & put fear into their foes and conquests. Mordrue and Omega were loath to follow such a path, and insisted that the academy stay true to its idealist principles of knowledge. They felt the creation of undead to be evil and not helpful to the longterm survival of the empire as a force for order. Sice eventually left the academy, rumored to be pursuing the lich Phylactery in a vain attempt to perpetuate himself and his beloved empire.
Even after the Medibarian Empire’s decline, the Academy remained a premier source of arcane knowledge and teaching in the known world. The wealthy and ambitious sent their sons and daughters to learn the secrets of power from across racial and political lines. Tharol (or whatever city was Medibaria’s capital) graciously supported the academy, for it was a source of great wealth and status, as well as a power to deter further aggression from the enemies of the empire.
All three of the founders were human.
Graduates:
The Academy is prestigious, and attracts students from all over the land. Entry is expensive and competitive, thus most students are very bright and from wealthy families. Graduates are expected to sponsor talented young people, so a number of the students there were handpicked and sponsored by other Wizards. Most students are human, as were the founders and sponsors, but any race may be accepted.
Upon graduation from the academy, all wizards are given a cloak. This cloak is of exceptional quality. It is colored a non-descript gray for traveling, but one side is trimmed with a bright color according to specialization.
Abjuration: Orange
Conjuration: Blue
Divination: White
Evocation: Yellow
Illusion: Green
Necromancy: Black
Transmutation: Purple
Enchantment: Red
Universal: Silver
The following feat is required of graduates:
Academy Graduate
+2 Knowledge (arcana)
+2 Spellcraft
This feat can be substituted for skillfocus(spellcraft) or skillfocus(knowledge –arcana) for the purposes of meeting the prerequisites of the Loremaster, the Archmage, and similar arcane Prestige classes. This feat must be taken at first level by anyone who is a graduate of the college. Those who have stated they are graduates before this feat is approved may take it at their next opportunity.
Inherent in its background is the existance of a once-mighty empire. Now merely a shadow of its former self. I chose WizWrm's Medibaria empire for this purpose, but if this doesn't seem to fit in with his ideas, then perhaps we could recast it.
I like the idea of a once-mighty empire. I think it lends one explanation for a 'common' language, and fosters many good campaing ideas. It also might provide a 'Year 0' for our Chronology.
So without further ado, here's my academy. I hope I get some feedback.
The Academy of the Chromatic Order
During the decadent twilight of the Medibarian Empire, the Empirial counsel made an attempt to improve their magical power by starting an academy to train and organize their wizards. Wanting nothing but the best, they recruited the greatest wizards in the land to run the Acadamy. Without a doubt, the three mightiest wizards in the Empire were Mordrue, Sice, and Omega. Of the three, Sice was generally considered the most powerful, though Omega was the master of item creation, and Mordrue, a divinor, was the most knowledgeable. Each was amenable to the idea of starting an Empirial Academy, and the Chromatic Order had an auspicious beginning. Each of the three founders brought with them their apprentices, rich magical treasure and knowledge, and quickly the school attracted many talented students.
As the empire floundered, stresses began to appear between the masters of the academy. Sice began experimenting more heavily in necromancy. He created some undead forces to prop up the dying empire & put fear into their foes and conquests. Mordrue and Omega were loath to follow such a path, and insisted that the academy stay true to its idealist principles of knowledge. They felt the creation of undead to be evil and not helpful to the longterm survival of the empire as a force for order. Sice eventually left the academy, rumored to be pursuing the lich Phylactery in a vain attempt to perpetuate himself and his beloved empire.
Even after the Medibarian Empire’s decline, the Academy remained a premier source of arcane knowledge and teaching in the known world. The wealthy and ambitious sent their sons and daughters to learn the secrets of power from across racial and political lines. Tharol (or whatever city was Medibaria’s capital) graciously supported the academy, for it was a source of great wealth and status, as well as a power to deter further aggression from the enemies of the empire.
All three of the founders were human.
Graduates:
The Academy is prestigious, and attracts students from all over the land. Entry is expensive and competitive, thus most students are very bright and from wealthy families. Graduates are expected to sponsor talented young people, so a number of the students there were handpicked and sponsored by other Wizards. Most students are human, as were the founders and sponsors, but any race may be accepted.
Upon graduation from the academy, all wizards are given a cloak. This cloak is of exceptional quality. It is colored a non-descript gray for traveling, but one side is trimmed with a bright color according to specialization.
Abjuration: Orange
Conjuration: Blue
Divination: White
Evocation: Yellow
Illusion: Green
Necromancy: Black
Transmutation: Purple
Enchantment: Red
Universal: Silver
The following feat is required of graduates:
Academy Graduate
+2 Knowledge (arcana)
+2 Spellcraft
This feat can be substituted for skillfocus(spellcraft) or skillfocus(knowledge –arcana) for the purposes of meeting the prerequisites of the Loremaster, the Archmage, and similar arcane Prestige classes. This feat must be taken at first level by anyone who is a graduate of the college. Those who have stated they are graduates before this feat is approved may take it at their next opportunity.
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