A'koss
Explorer
Another possibility...
One house rule I was toying with when I played 3e was a "Player Choice" iterative attacks.
1. Everyone has a single BAB and a base 1 attack.
2. If you want to make multiple attacks, you reduce your BAB by 4 for each attack, for every additional attack you wish to make. The limit is that you cannot reduce your BAB to less than +0.
For example, a Fighter with a +14 Attack Adj (+9 BAB, +3 Str, +1 WF, +1 Weapon) can make:
1 Attack @ +14.
2 Attacks @ +10 each.
3 Attacks @ +6 each.
If you face a tough AC opponent, you just opt to make fewer attacks. That way you don't have to waste your time making a bunch of attack rolls that will likely never hit anyway. If you're facing weak opponents you can choose to make more attacks which will, in turn, allow you to resolve the combat on the whole faster.
One house rule I was toying with when I played 3e was a "Player Choice" iterative attacks.
1. Everyone has a single BAB and a base 1 attack.
2. If you want to make multiple attacks, you reduce your BAB by 4 for each attack, for every additional attack you wish to make. The limit is that you cannot reduce your BAB to less than +0.
For example, a Fighter with a +14 Attack Adj (+9 BAB, +3 Str, +1 WF, +1 Weapon) can make:
1 Attack @ +14.
2 Attacks @ +10 each.
3 Attacks @ +6 each.
If you face a tough AC opponent, you just opt to make fewer attacks. That way you don't have to waste your time making a bunch of attack rolls that will likely never hit anyway. If you're facing weak opponents you can choose to make more attacks which will, in turn, allow you to resolve the combat on the whole faster.