Andor
First Post
Orryn Emrys said:And I, too, am curious about how Iron Lore is going to be look in regards to class construction.
Here ya go. One Iron Lore class.
Orryn Emrys said:And I, too, am curious about how Iron Lore is going to be look in regards to class construction.
Pbartender said:No it doesn't, because without Quick Draw, you still cannot draw a weapon and make a full attack in a single round. It also allows you to make a full attack with thrown weapons. Plus, it allows you to drop one weapon (like a longspear) and draw a second weapon (like a longbow or a longsword) in the midst of a full round action. Lastly, it allows to you to draw a concealed (hidden) weapon as a move equivalent action, instead of a standard action.
Quick Draw is a very useful feat, especially for Rogues with high Sneak Attack bonuses.
Ranger REG said:But why are you so against the word "feats"?
jezter6 said:Oddly enough, I agree with Phil. It's extremely difficult to make a mid-level NPC do all the things you want him to do with the extremely limited number of feats you have. On the WotC modern board was a build for a pirate captain from d20 Past, all the feats needed to even be a remotely good swordfighter were there, yet someone pointed out (rightfully so) that the guy had absolutely nothing about him that would make him a good leader (no charismatic abilities or feats), which would be needed to keep control over your crew. The only way to get someone to have both of those abilities (being both a good captain and a good pirate) would be to keep cranking up levels and then making him not balanced with the game they were trying to play.
There are about a billion feats out there thanks to 3rd party publishers and every wotc option book, but since you can only take about 10-12 of them over a campaign that can take years, you face some really difficult choices on where to spend the limited amount of precious feats you have, and in some cases it takes quite a few of them to build up only one side of a character.
Making all the combat feats available every level (or other level) would likely make some serious combat monsters, but limiting it to some sort of bonus feat list would definately curb that.
And by "mundane," you mean stuff you can do without bending the rules?mythusmage said:Because D&D applies it to so many mundane things.
Ranger REG said:And by "mundane," you mean stuff you can do without bending the rules?
Honestly, people are so literal these days. *shakes head*
Ranger REG said:And by "mundane," you mean stuff you can do without bending the rules?
Honestly, people are so literal these days. *shakes head*