[Round 3 Cont]
Nars misses.
Percy blasts the two hiding bolters down the hallway. They both yelp in pain as they burns.
Rodimus pummels the hobgoblin who fell. The hobgoblin falls again for what Rodimus assumes is the last time.
Ridik moves in and heals Rodimus.
[Round 4]
The one bolter beside Rodimus drops his crossbow and draws a shortsword but is unable to connect with the half-orc.
The two bolters down the hall peak out from behind the doors. Each has a blackened face from the recent blast. They both fire at Percy and one makes it through all of her magical protections. She feels poison enter her system despite the relatively minor wound.
The door next to Percy also crashes open revealing a rather large bugbear weilding a wicked looking flaming spiked chain.
"Come get some little wench."
Bugbear
~Map~
[sblock=ooc]Rolls:
Ref. H6, H7 (1d20+5=12, 1d20+5=17) fail, fail
Atk Rodimus (1d20+10=14, 1d6+5=10) miss
Atk Percy (1d20+11=19, 1d10+3=13, 1d20+11=29, 1d10+3=8) miss, hit (8dmg, poison save DC 24)
Stats
Percy - 48/55hp (AC24) - bless, prayer
Rodimus - 39/74hp (AC17) - prayer
Ridik - 58hp (AC19) - bless, prayer
Nars - 49/49hp (AC20) - bless, prayer
Hobgoblin 1 - 80 damage - DEAD
Hobgoblin 4 - 12 damage - prayer
Hobgoblin 5 - 81 damage - DEAD
Hobgoblin 6 - 27 damage
Hobgoblin 7 - 27 damage[sblock=no peeking]Hobgoblin Bladebearer 6th level
Init +7; darkvision; listen +1; spot +1
AC 19, t12, ff18
hp 56
f 7, r 5, w 3
spd 20
melee +1 short sword +11 (1d6+6)
Full: +1 short sword +11/+6 (1d6+6) and +1 short sword +11/+6 (1d6+6)
base +6/grp +8
s16,d16,c15,i10,w12,c8
feats: toughness, 2w defense, 2w fighting, wf (short sword), ws (short sword), improved init, impr. 2w fighting
skills climb12, jump10, listen1, ms9, spot1, tumble8
possessions 2 +1 short swords, +1 banded armor, ring of protection +1, potion of cure moderate wounds
Hobgoblin Bolter 6th level
Init +7; darkvision; listen +1; spot +1
AC 19, t12, ff18
hp 56
f 7, r 5, w 5
spd 20
melee short sword +10 (1d6+5)
ranged +1 crossbow +11 (1d10+3 + poison)
base +6/grp +8
s16,d16,c15,i10,w12,c8
feats: toughness, point blank shot, rapid reload, wf (crossbow), ws (crossbow), improved init, iron will
skills climb12, jump10, listen1, ms9, spot1, tumble8
possessions +1 heavy crossbow, +1 banded armor, ring of protection +1, potion of cure moderate wounds, vial of poison (3 doses purple worm poison) [/sblock][/sblock]