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What would an incontrovertible irrevocable OGL 2.0 look like?

glass

(he, him)
Why should I have morality dictated by them?
Not the relevant question. Anyone dictating morality is incompatible with the licence being open and irrevocable, so morality clauses are the opposite of what the OP is asking for. Whether they should or not, they cannot.

because it is there IP
FATE is not their IP. For that matter, PF2 is not their IP either.

The OGL 1.0a already explicitly prohibits them from saying "Compatible with D&D".
True, but @MoonSong was advocating changing that. Hopefully the subsequent conversation has demonstrated why that is not a good idea (in addition to mostly removing the licensee's consideration, thereby potentially rendering the whole contract not a contract).
 

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Yaarel

He-Mage
From an other thread, worth mentioning here.
I found this very interesting. This is from Brian Lewis, who was on the legal team that drafted the original OGL.

"I could use your help. Our firm believes that it is crucial to our industry that it have an agnostic open source style license that provides designers and publishers clarity on what they can readily use from a publisher’s game without having to pay lawyers to research or defend that use. The mere threat that the OGL, a tool that has widely been perceived as working toward that goal, could be unilaterally be modified or withdrawn casts a chilling specter of doubt and uncertainty on the gaming industry. As the person that came up with the legal framework behind the OGL, and as an invested custodian of our industry, I feel a powerful desire to drive a project to create the OpenRPG License which is envisioned as a truly independent open source license (of the kind that did not exist in 1996 when I started conceiving of this). Ultimately, this needs to be in the hands of a recognized and respected independent open source community hub that functions like Linux. -

Today we would like to announce this effort and create a hub for socializing and refining the OpenRPG License. I am hoping that you can help by letting me know if you support this, and if so, if you would be willing to share a message on your social media platform(s) roughly along the following lines: I believe our industry needs a new Open RPG License that will be system and publisher independent. My friends at Azora Law (OpenRPG@azoralaw.com), an intellectual property law firm that represents several game publishers, came up with the legal framework for the original OGL over 20 years ago. I trust and support them in shepherding a broad effort to create an agnostic open source style license that provides designers and publishers clarity on what they can use from a participating publisher’s game without having to pay lawyers to research or defend it. They will also find an appropriate independent, non-profit home for the new Open RPG License. If you are an interested publisher or designer, I encourage you to join the effort and provide input and feedback on drafts of this license. Please sign up by using this form (Thank you!).
Thank you!
 




Yaarel

He-Mage
Then I am uninterested in adding that kind of hatespeech clause.

Protest against dysfunctional power is vital when necessary.
 


Yaarel

He-Mage
An easy distinction is:

• Hatespeech against individual persons
• Hatespeech against concepts

But identities are abstract concepts. So, the distinction can enforce civility, which helps alot, but fails to protect people.
 

Scribe

Legend
the IP holder and the audiance...

Yeah, no thanks. We have enough of that going around right now.

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