- Sorcerer having a real specific class function instead of receiving the other spellcasters's discarded features.
- Classes more frontloaded, fulfilling the fantasy of said class by level 10 or so. No more waiting 20 levels to do something basics as becoming harder to be targeted by wolves and gophers!
- Rage gives you temp hp instead of resistance. Berserker's fury do not cost a bonus action nor does it inflict exhaustion. It only cost 5 hp per free additional attack (once per turn). Barbarian can spend uses of Rage to autocrit on a hit.
- Rogue need Advantage for Sneak Attack, but each subclass comes with a way to generate advantage for itself.
- Clerics have bonus spells up to 7th level if they do not gain martial weapons + heavy armor. There's 12 different Channel Divinity and you domain tells you which you can use.
- Druid shapeshift comes with templates instead of using the monsters from the MM.
- Paladins smite comes in the form of a Channel Divinity, and they can give a +CHA bonus to a save to ONE target as a REACTION.
- Rangers are based on what they hunt or their favored enemy (Giant slayer, Dragon hunter, Horde Breaker etc).