mattdm
First Post
Rystil Arden said:It's just as much a credible threat as, say, a minion in a regular encounter, which is always assumed to be a credible threat or else lots of things wouldn't work.
They're minions because they're credible threats for the encounter, not credible threats because they're minions. That is, the game isn't about setting up a clockwork world which the characters crash around in. Instead, set up a story (which may indeed involve a big-picture world), and use the tools given to show the parts the players interact with.
I don't think this is hard at all for beginner DMs. If they players start to go nutso, you can tell them: that doesn't work, because, geez, quit that, the game won't be fun if you treat it like an excercise in technical rules lawyering. And there's the "credible threat" paragraph to back that up.