Rystil Arden
First Post
So, is there anything preventing the set of powers (such as Sunburst, but there are others) that are per encounter, heal a set amount, and do not spend a surge from giving a group effectively infinite daily HP? This seems like an unusual oversight, considering the overall effort to prevent this (including nerfing Healing Potions into uselessness). Sunburst does not require any enemies to be i nthe burst, so the significant threat clause does not affect its use at all, so let's not talk about that.
Last edited: