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E2: The Secret of Gemhold [Patlin Judging]

Erekose13

Explorer
[Round 2 Cont]

Ridik heals Nars again, hoping that he'll be able to clear the way to Rodimus soon.

Nars backs up to hold the door while Percy works her magic. Hopefully it'll be in time. His concentration on defense, his attacks miss.

[Round 3]

Percy launches more purple missiles at the two remaining hobgoblins. One looks critically injured but doesn't fall yet. The other is relatively unharmed.

The hobgoblin at the back is looking the worse for wear. He opens the door at the back of the room and disappears. The one at the front moves to hold off Nars at the door but with Nars on the defensive the hobgoblin is unable to scratch him.

Rodimus bleeds a little more from all the little cuts he's incurred.

Ridik says to Nars, "I need to get to him!". But without any avenue for advance heals Nars again.

~Action Paused~
Nars
Rd4
Percy
Rodimus (stabilization)
Hobgoblins
Ridik
Nars

[sblock=ooc]Position Notes: H2 moves infront of the door. H1 opens the back door further into the compound.

Rolls: healing on Nars (3d8+7=22) healing for Nars - drops Magic Circle
stabilization rd3 (1d100=58) failed
atk,dmg routine (1d20+11=25, 1d6+6=11, 1d20+6=10, 1d6+6=12, 1d20+11=17, 1d6+6=11, 1d20+6=17, 1d6+6=7) all miss.
heal Nars (2d8+7=19) - drops Calm Emotion; Nars is at full


Stats
Percy - 55hp (AC24) - bless
Rodimus - -7/74hp (AC17)
Ridik - 58hp (AC19) - bless
Nars - 49/49hp (AC20) - bless

Hobgoblin 1 - 55 damage
Hobgoblin 2 - 11 damage
Hobgoblin 3 - 67 damage - DEAD[/sblock]
 

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Manzanita

First Post
Percy will unleash another full blast of magic missiles at the last fighting hobgoblin.

OOC: Percy needs a spell update. I can't seem to justify summon monster II anymore. Shocking grasp is now outdated. She's just a magic missile machine...18 pts

Spells availabe: 6/8/8/6/4. Used 0/6/0/0/0.
 

SlagMortar

First Post
Now that the numbers are in their favor, Nars tries to get back around the goblin to make room for Ridik to get around.

OOC:
Crap, I just remembered Nars' +1 bonus against goblinoids. I bet he's had at least one hit that missed by 1. Oh, well.
If Nars can get back into the room with a tumble (+12), he does so. He will not try to tumble through the hobgoblin's space. He will then make one attack.
If he can not get through, full attack on hobgoblin: full attack (1d20+10=29, 1d6+3=6, 1d20+9=17, 1d3+1=2, 1d20+6=26, 1d6+3=8)
Wow, two threats:
threat confirmations (1d20+10=17, 1d6+3=7, 1d20+6=25, 1d6+3=8)
 
Last edited:

Erekose13

Explorer
[Round 3 Cont]

Nars hits the remaining hobgoblin hard, really hard. Felhunter slams into the creature's head though it remains standing.

[Round 4]

Percy launches another round of purple missiles at the hobgoblin. All 5 missiles strike the hob full force. He is still standing though.

Rodimus bleeds a little more. The half-ocr does not look good.

The hobgoblin at the door retreats to the other door beyond Rodimus and adopts a pose similar to the one that Nars had recently abandoned. Noise issues from further in the compound.

Ridik pauses a moment to let Nars carry the battle forward to let him at their fallen companion.

~Action Paused~
Nars
Ridik
Rd5
Percy
Rodimus
Hobgoblins
Nars
Ridik

[sblock=ooc]Rolls: stabilization (1d100=46) stabilization fails.

Stats
Percy - 55hp (AC24) - bless
Rodimus - -8/74hp (AC17)
Ridik - 58hp (AC19) - bless
Nars - 49/49hp (AC20) - bless

Hobgoblin 1 - 55 damage
Hobgoblin 2 - 51 damage
Hobgoblin 3 - 67 damage - DEAD[/sblock]
 


Manzanita

First Post
Round 5: Percy will continue her purple fire. 3 at the fleeing hobglin and 2 at the fighting one, or all at the surviving one, if someone takes one down first. Dmg: 9 & 7
 

SlagMortar

First Post
Nars steps forward once more for a full attack, but this time focuses only on his sword attacks. The sounds echoing through the tunnel fill Nars with an incredible urgency. Strength floods him as he makes two more nasty strikes.

If he has time after this opponent falls, he takes up a spot in front of the door and readies an attack with full combat expertise (AC: 25, attack: +7 / 1d6+3)

OOC:
two attacks with Felhunter (1d20+12=21, 1d6+3=4, 1d20+7=26, 1d6+3=9)
threat confirmation (1d20+7=14, 1d6+3=8)
Confirmation failed, but pretty successful over all.
 

Velmont

First Post
Seeing the others have the situation under control, Ridik tries to reanimate Rodimus, converting Doom into a cure light wounds (1d8+5).

OOC: What spell did Ridik spent on Nars last round?

[SBLOCK=Spells]Spell Prepared
0: Create Water, Detect Magic, Guidance x2, Light, Read Magic
1: Bless, Command, Divine Favor, Doom, Shield of Faith, *Comprehend Language
2: Bull Strength, Calm Emotion, Remove Paralysis, Spiritual Weapon, *Speak with Animals
3: Magic Circle against Evil, Prayer, Protection from Energy, *Dispel Magic
4: Divine Power, Speak with Dead (D)
*Domain Spell[/SBLOCK]
 

Erekose13

Explorer
[Round 4, Cont]

Nars lines up a crushing blow with Felhunter, hammering home on the remaining hobgoblin. The hob falls to the floor as Nars moves in to block the second door.

Ridik moves over and heals Rodimus who opens his eyes to see the little mountain goblin standing over him.

[~end~] at least for now.

The last hobgoblin had taken off down the back hallway. As Nars moves up into the door way he can see the fleeing goblin entering the last room on the left. Three other doors flank the hallway. The party has a moment to rest unless they wish to chase the hobgoblin (with 1hp).


[sblock=ooc]Rolls: heal (1d8+5=12)

Ridik's spells: I spent Magic Circle and Calm Emotions to get Nars back up to full. If you want to choose a different 2nd and 3rd spell to swap feel free.

Stats
Percy - 55hp (AC24) - bless
Rodimus - 4/74hp (AC17)
Ridik - 58hp (AC19) - bless
Nars - 49/49hp (AC20) - bless

Hobgoblin 1 - 55 damage - FLED
Hobgoblin 2 - 60 damage - DEAD
Hobgoblin 3 - 67 damage - DEAD[/sblock]
 

Manzanita

First Post
"After him!" shouts Percy, upon seeing Rodimus rise. She will move out into the hallway, ready to shoot any enemy she sees, and waits for the others to take the lead.
 

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