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  1. Melkor

    D&D 5E Saltmarsh - Special Officer Actions

    Hi all, Quick question. Do the Special Officer Actions on p.198 (Take Aim and Full Speed Ahead) count against the number of Ship Actions per turn listed for each ship? Thank you.
  2. Melkor

    [5E] Saltmarsh - Attacking Ship Components

    Hi all, Just skimming through Saltmarsh, and was wondering, if you were attacking a ship with another ship, why would you ever attack/target the ships hull instead of the components? For the Galley, the Hull has AC15, 500hp, and a Damage Threshold of 20. The Oars are easier to hit (AC12)...
  3. Melkor

    D&D 5E Sword & Sorcery vs. Heroic Fantasy

    Hi all, Pages 38 - 39 of the 5E DMG talk about Heroic Fantasy and Sword & Sorcery as two different flavors of fantasy (along with Epic and Mythic). Page 68 of the DMG notes that Toril (Forgotten Realms) is Heroic-Fantasy setting while Oerth (Greyhawk) is a Sword & Sorcery setting. During the...
  4. Melkor

    D&D 4E Good adventure that shows 4E's strengths?

    Hi folks, I have a couple of players that are interested in having me DM for them, and I think I would like to use 4E. Years ago, they played through the initial parts of Keep on the Shadowfell when it first came out, and formed the opinion that 4E was fun, but nothing more than a 'glorified...
  5. Melkor

    D&D 5E Gnome Fighter with Partisan

    I was looking in my 1E PHB (P.13), and there is a picture of a Gnome in armor fighting a giant snake with a what looks to be a partisan. With all of the options out there, is there any way to recreate that character in 5E without disadvantage on every attack role with a polearm - due to his...
  6. Melkor

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  7. Melkor

    D&D 3E/3.5 3.5 Stronghold Building / Realm Running Rules

    Are there any 3.5 specific supplements for building strongholds, running realms, and adjudicating wars ? WotC or 3rd party? Thanks.
  8. Melkor

    Opportunity Action Rules Question

    Was reading through the 4E PHB, DMG, and MM last night for fun, and had some questions about the Opportunity Action rules. The PHB states the following: Turn: On your turn, you take actions: a standard action, a move action, a minor action, and any number of free actions, in any order you...
  9. Melkor

    D&D 5E A lich must periodically feed souls to its phalactery...

    P.203 of the 5E MM states that "A lich must periodically feed souls to its phalactery to sustain the magic preserving its body and consciousness." It also mentions "A creature imprisoned in the phylactery for 24 hours is consumed and destroyed utterly." Does this mean that a lich requires a...
  10. Melkor

    D&D 5E Tyranny of Dragons - What year?

    I did some searching, but was unable to find an answer. Anyone know what year the Horde of the Dragon Queen module is set in the Forgotten Realms? Thanks.
  11. Melkor

    D&D 5E Mounted Combat Question

    Page 198 of the PHB under Controlling a Mount states: "The initiative of a controlled mount changes to match yours when you mount it. It moves as you direct it, and it has only three action options: Dash, Disengage, and Dodge." If you look at the Warhorse description of the Warhorse on p.311...
  12. Melkor

    D&D 5E Warlock - Pact of the Chain Question

    I managed to find a local store that had the PHB and Horde for sale today, and have been reading through the PHB tonight. I had a question on the Pact of the Chain Warlock Boon. The text states: "You learn the find familiar spell and can cast it as a ritual. The spell doesn't count against...
  13. Melkor

    D&D 3E/3.5 Any of you roll back 3.5 rules to 3.0?

    I was thinking of changing some of the 3.5 rules back to 3.0. Mainly, Wizard hit dice back to D4 (edit: my mistake - they already get D4 hit dice), and using 3.0 Cover Rules. Was just wondering if anyone else had done this, and if the former might have a big impact? Thanks.
  14. Melkor

    D&D 5E Halfling Rogue Actions During a Turn - Hiding, Advantage, and Sneak Attacks

    Hi all, So in a situation where a Lightfoot Halfling was next to one of his own medium-sized party members in a room, using a Shortbow, and fighting an enemy, would the following situation be possible: Cunning Action: Using his Cunning Action to Hide behind his own medium sized party members...
  15. Melkor

    D&D 5E Lightfoot Halfling Naturally Stealthy Trait

    The description of the trait states: "Lightfoot trait: Naturally Stealthy. You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you." How do you become obscured by a creature? If you were behind an enemy that was one size larger than you...
  16. Melkor

    How do Skills work in 13th Age?

    Title really says it all. I have only had a chance to glance through the rulebook, but noticed that there wasn't a section for skills on the character sheet, so just wondering how the system handles them. Thanks.
  17. Melkor

    Adventures for DM and One Player?

    Hi all, Are there any published 4E adventures for a DM and only one player? Thanks.
  18. Melkor

    D&D 5E Just wrapped up four consecutive days of D&D 5th.

    Two of us picked up our Starter Sets at a midnight release from our FLGS on Wednesday night, and we downloaded the basic PDFs the next day. We started playing D&D 5th Thursday afternoon, and continued playing Friday, Saturday, and just wrapped up a session today. About 16 hours of actual game...
  19. Melkor

    D&D 5E Unconscious During a Short Rest

    If a character is at zero hit points, stable, but unconscious when the party decides to take a Short Rest, can that unconscious character spend any remaining Hit Dice to recover Hit Points? Can an Unconscious character be given a Potion of Healing by another character?
  20. Melkor

    D&D 5E Read Magic?

    Read Magic seems to be missing from the Starter/Basic Iteration of the 5th Edition rules. Does this seem to be by design, or simply an oversight? Was Read Magic a part of the final playtest packet (I can't remember)?
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