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Black Flag Kobold Press' Black Flag System Reference Document Released

Developer tool released under Open RPG Creator (ORC) License.

Screenshot 2024-05-08 at 10.11.04.png


The System Reference Document--called the Black Flag Reference Document or BFRD--for Kobold Press' Black Flag roleplaying game system--launched as a reaction to the Open Gaming License crisis caused by Wizards of the Coast in 2022/2023--has been released under the Open RPG Creative (ORC) License, a viral share-alike license designed to replace the Open Gaming License.

A System Reference Document is a tool for third party developers, and contains the rules text that those creators are permitted to use, along with examples of how certain rules elements--such as subclasses--work.

The document includes lineages, heritages, classes, spells, monsters, and more.

The BFRD is the second major third-party 'alternate 5E' SRD to be released, following the Level Up: Advanced 5E SRD (A5ESRD) from EN Publishing.

Wizards of the Coast announced this week that the 2024 core rules of Dungeon & Dragons would be added to their own System Reference Document in 2025.
 

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Weiley31

Legend
I must say that I do like the solution to giving a half caster Warlock class variant Pact Magic while not completely invalidating it at the same time.

The price we pay tho, for that feature, is the level we get it at. Yeesh

Aside from that, I think the amount of Pact Magic usage should scale based on PB, but that's just me.

Sad the Reaper subclass didn't make it into the SRD, but I backed ToV so it's coming one way or another.
 




Whizbang Dustyboots

Gnometown Hero
Looking through the monsters:

What is a balara? It's a constructed undead with a glowing ribcage that causes visions of the deaths of animals for anyone that looks upon it.

The golmana demon is also new to me, I think.

The crimson jelly was in a previous preview, but is still nasty as hell. Ditto the husk demon.
 

Monsters are their strengths. I would check those before writing it off.
I have seen the previews. Certainly nice. It is in the back of my head if the 2024 are not to my tastes.

I have the German version of the tome of beasts. I have not used it yet. I was not disappointed with 5e's light monster design. Might be different if we play in person some time in the future.
 

Whizbang Dustyboots

Gnometown Hero
I have seen the previews. Certainly nice. It is in the back of my head if the 2024 are not to my tastes.

I have the German version of the tome of beasts. I have not used it yet. I was not disappointed with 5e's light monster design. Might be different if we play in person some time in the future.
These are only slightly crunchier from my read, but they are across the board meaner.

The mimic can use anyone it's adhered to as a human shield as a reaction, for instance. Have fun killing your lockpicking rogue!
 

SlyFlourish

SlyFlourish.com
Supporter
Hi folks!

We’ve seen some comments or concerns surrounding the Black Flag Reference Document and its contents. We thought this would be a good time to explain what exactly the BFRD is and what it’s used for.

Simply put, the BFRD is a collection of developer tools. It is a reference document that contains all of the elements of the Black Flag Roleplaying System that are free-to-use for designers and developers that are interested in creating material for Tales of the Valiant (and its inevitable mutations).

Like the 5E System Reference Document, the BFRD does not contain EVERYTHING you can find in the Player’s Guide and Monster Vault. Some material from Tales of the Valiant remains protected IP, which is why you may see some subclasses mentioned in the BFRD that are not fully outlined. We’ve included subclasses for each class so developers and designers understand how we developed our subclasses, but as much as we’d love to we can’t give everything away for free in the reference document.

Hope that helps!
Hi Marc! Nice to see you here on the EN Worlds!!

Black Flag is actually a really interesting case in how ORC and the CC work and how the downstream flow or ORC works.

Kobold Press is using the 5.1 SRD through it's CC BY 4.0 license which means they can use it however they wish, including locking down content they don't want to release. Kobold Press isn't forced to release everything in ToV under the same license because CC BY 4.0 isn't a viral license.

But Kobold Press releases their material under ORC which means that anyone downstream from Black Flag must release all of their mechanical material under ORC. They can't pick and choose which mechanical bits to release and which not to (like the extra subclasses, monsters, spells, magic items, and what not). Someone downstream from Black Flag doesn't get the benefit that Kobold Press got being downstream from WOTC with the 5.1 SRD and it's non-viral CC BY 4.0 license.

If I chose to use Black Flag to build some kind of supplement, I have to release everything considered mechanical content (which is a lot of stuff – monsters, spells, subclasses, magic items, etc) under the ORC license. I don't get the benefit that Kobold Press got.

Also, the reality is I can make just about anything compatible with any 5e product by using the 5.1 SRD CC BY license and skip ORC completely for 5e stuff, so I don't know how much it matters.

It's worth noting, of course, that Kobold Press didn't have to release anything under any license even if they use the 5.1 SRD under the CC. But that was a big part of the marketing of ToV when the whole OGL debacle was going on. Kobold Press has also been extremely generous with their release of monsters and other material under the OGL.

In fact, my next 5e product is going to be using the A5e SRD because it's like 5x bigger than the 5.1 SRD and still under the CC. Thanks @Morrus!

I'm not complaining here. I just think its interesting to see how ORC and CC play out together from an upstream / downstream perspective.
 

Chaltab

Explorer
So far the rules look like a solid take on 5E. I like a lot of what I'm seeing here.

There still seems to be some of the unfortunate sloppiness I've noticed in a lot of Black Flag playtest documents, though. Like, it doesn't appear that the Wild Shape has rules for how long it lasts, how hit points work, and whether you can cast spells. (The Shifter subclass specifies you can't, but not the core feature.)
 

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