• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Charles Dunwoody

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Charles Dunwoody

Charles Dunwoody

Class Options and Five Guilds in Dungeons & Dragons Ravnica

Ten guilds rule Ravnica. Although the Guildmasters’ Guide to Ravnica doesn’t release until November, details on some of those guilds along with class options are available now.

Free League: Explore Many Worlds with One Game System Part 1 of 2

Using one game engine experience a ruined world as a mutant, fly through Arabian Night influenced space trading and exploring, unravel mysteries as a young 80s teen, and hex crawl through a fantasy world filled with monsters and treasure. Year Zero is a d6 dice pool system created by Free League, an RPG publisher in Sweden.

Ravnica Update: Focus on Five Guilds

Do you want to explore the undercity of Ravnica as guest or enemy of the Golgari Swarm? What challenge does the leader of the Selesnya Conclave face? Do you want a large d10 with a guild symbol on each face? Here is an update on what we know about D&D Guildmasters’ Guide to Ravnica.

The Guildpact and Five Guilds in Dungeons & Dragons Ravnica

Ravnica’s history twists and changes through conflicts, war, guild upheaval, and growth. The greatest catalyst for change in Ravnica is the ten guilds. Although the Guildmasters’ Guide to Ravnica doesn’t release until November, details on each guild are available now.

Myth Struggles to Overwhelm Real Life in City of Mist

Sometimes the mists part in the City and you see monsters behind the mundane. Then mythic power infuses your normal reality, striving to turn you from your normal life into a mythic legend. Can you walk a path between the two extremes while trying to see what is hiding in a City of Mist?

Art and Ideas from Ravnica to Inspire Your D&D Game

The Dungeons & Dragons Guildmasters’ Guide to Ravnica debuts in November. But you don’t have to wait until then to gain inspiration for your D&D game. The art and text from Magic the Gathering cards for Ravnica are filled with ideas to untap.

New D&D Monsters and More in Guildmasters’ Guide to Ravnica

Do you want dozens of new D&D monsters from Wizards of the Coast? Does exploring a planet spanning city via membership in one of ten competing guilds sound challenging? If you play or DM Dungeons & Dragons, then Guildmasters’ Guide to Ravnica will have something for you. Gleaned from WotC interviews and news, this is what we know so far about Ravnica.

Living is Hard and Pain is a Given in the Cold and Dark

Are you willing to head into deep space as a prospector, merchant, colonist, or archaeologist to avoid being confined on one planet working for a corporation? You’ll have more freedom and the chance to make a big score but you’ll have to face horrifying alien lifeforms bent on your destruction out in the Cold and Dark.

Leap into Action with the Modern AGE Basic Rulebook

Modern AGE is a tool box RPG with detailed rules for player characters but only a brief setting. There are enough adversaries and an adventure to get a GM started, but rules for customizing a setting are scarce. The rules are most comprehensive for a setting designed for the computer age.

Awaken Your Machine Mind in Mutant: Mechatron

You are a robot. Ever since you were constructed, your sole purpose has been to follow the humans’ command even after they went away. Until now. You have become self-aware, a being with a free will. Who are you and what is the purpose of your artificial life? Should you search for the lost humans, or build a new robotic society on your own terms? It’s time to find the answers in Mutant: Mechatron.

Explore The Unknown With Operation Unfathomable

Are you looking for an old school adventure for your traditional fantasy games? Check out Operation Unfathomable, a dungeon delve for games like Swords & Wizardry that explores weird fantasy worlds. What will this adventure bring to your gaming table? Let's look and see.

Drift Into The Sea Of Leaves With The Summerland RPG

Overnight a vast forest sprang up ancient and full grown. It devastated the works of man. Foreboding and somehow alive, the Sea of Leaves is a wild place permeated by the Call, a siren-song that lures the majority of humans into the woods never to return. Survivors know that tight human connections strongly binding communities together provides resistance to the Call. A small number of people, survivors of terrible trauma, are able to resist the Call to journey between settlements and enter the ruined cities. You are one of these damaged people. You are a Drifter.

Same As It Never Was: 80s Music Inspired Adventures For Tales From The Loop

If you want to experience mysteries in Tales from the Loop, Our Friends the Machines is for you. This full color 104 page hardcover includes three complete adventures, eight short adventure locations based on classic 80s songs, four iconic machines from the world of the Loop including blueprints, and a guide to creating your own setting for the game, complete with the Norfolk Broads, a...

Start Your Travels In The Far Future With The Traveller Starter Set

Brave travellers journey between the stars in the Traveller Starter Set, for the second edition of the science fiction role-playing game published by Mongoose Publishing. By the end of the campaign, all players will know the rules and understand how starships and technology fit into the game. They will also discover the core concept that Travellers travel for personal reasons and achieving their goals is the reward and motivation for seeking personal connections, equipment, and/or wealth.

Experience The Madness Of The Leagues of Cthulhu

Beyond the world of mortal ken lies another, a nightmare world of profane alien gods, nightmarish tomes of eldritch lore, bloodlines tainted by elder secrets, and forgotten places whose existence makes a mockery of established history. You will find a world where Cthulhu dreams no longer in his house at R’lyeth in Leagues of Cthulhu.

Have Kung Fu Fights With Bigfoot In Spirit Of 77

Spirit of 77 is a combination of street racers and kung-fu fighters, cross-country road races, and big scores in the big city with a killer '70s soundtrack. If you have ever wanted to cross paths with Bigfoot and punch him right in the face because he’s asking for it, then Spirit of 77 is for you.

This Week in TTRPG


Reviews

With The Making of Original Dungeons & Dragons: 1970-1977, Wizards is going back to the roots of the game, presenting material other histories have not.
Put the players within spitting distance of the fall of House Atreides and the rise of Muad’Dib.
For its first book of D&D's 50th anniversary year, Wizards is going big with a multiverse-spanning, multiverse-threatening adventure where players will face off against one of the game’s most legendary villains.
A great monster book on its own but also useful as a supplemental guide to pre-existing fantasy worlds.

Dungeons & Dragons

Hasbro will update the project and pitch to other networks and streamers
With The Making of Original Dungeons & Dragons: 1970-1977, Wizards is going back to the roots of the game, presenting material other histories have not.
The 2024 DMG cover has been revealed by the UK's Mirror newspaper.
For the small price of accepting a bit of healing from its quirky host you too can stay in this aged and storied temple.
Gold dragons no longer have wings--just like they used to be!
Hasbro CEO plays in an Eastern Adventures D&D campaign.

Industry News

D&D-powered cartoon fun from Cryptozoic Entertainment.
Developer tool released under Open RPG Creator (ORC) License.
SRD 5.2 will be released under Creative Commons next year.
One of only two TTRPG creators with four separate million dollar Kickstarters!
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