Back in 2e, the Hive had something of an infestation of portals to the Para-Elemental Plane of Ooze, and there was a corresponding location in the Plane of Ooze known as the Trash Heap which served (intentionally or otherwise) as a kind of refuse dump for a lot of Sigil's waste.Now there's a plot hook for introducing Sigil to a campaign. At 4:30 of the video they're talking about how if the Lady closes all the portals, the city's sewers will back up because of course those have to use portals to dump the waste elsewhere. And my mind immediately asks, "What's it like to be on the other end of one of those portals?"
Because sewers don't just carry wastewater. They carry industrial runoff, which in Sigil is magical or alchemical half the time, so just imagine what it's doing to the wildlife. They carry lost and discarded items that get swept down the storm drains, and isn't that a plot hook for when a goblin tribe or bandit troupe get their hands on something dangerous.
You could spend several adventures dealing with the unintentional impact and tracing it back to the source. And then the party gets to swim upstream through the sewer portal, and finds themselves in Sigil, and gets to have the fun of trying to convince the civic planning commission to pretty please redirect their sewer to a different portal. Which since it's Sigil is going to be an adventure all on its own.
Get this thing written up for DMsGuild stat!Now there's a plot hook for introducing Sigil to a campaign. At 4:30 of the video they're talking about how if the Lady closes all the portals, the city's sewers will back up because of course those have to use portals to dump the waste elsewhere. And my mind immediately asks, "What's it like to be on the other end of one of those portals?"
Because sewers don't just carry wastewater. They carry industrial runoff, which in Sigil is magical or alchemical half the time, so just imagine what it's doing to the wildlife. They carry lost and discarded items that get swept down the storm drains, and isn't that a plot hook for when a goblin tribe or bandit troupe get their hands on something dangerous.
You could spend several adventures dealing with the unintentional impact and tracing it back to the source. And then the party gets to swim upstream through the sewer portal, and finds themselves in Sigil, and gets to have the fun of trying to convince the civic planning commission to pretty please redirect their sewer to a different portal. Which since it's Sigil is going to be an adventure all on its own.
Adventure writing isn't my forte, but I freely release the idea to one and all. Anyone who feels able to just it justice can have a go at making use of it.Get this thing written up for DMsGuild stat!
I mean, the Plane of Ooze is canonically basically still there in 5e, just as a border region between the planes of Earth and Water.Back in 2e, the Hive had something of an infestation of portals to the Para-Elemental Plane of Ooze, and there was a corresponding location in the Plane of Ooze known as the Trash Heap which served (intentionally or otherwise) as a kind of refuse dump for a lot of Sigil's waste.
Taking a somewhat different angle, the Mortuary canonically uses portals to the Plane of Fire for cremation purposes.