mamba
Legend
I indeed see no qualitative difference between a spell and a magic item that would require the player / character to know every single one beforehand for spells but not for magic items.Meh. If you cannot see the difference here, there's no point in this conversation. You keep trying to bring up a bunch of extraneous elements that have nothing to do with my argument. Are we talking about equipment? Are we talking about magic items? News to me.
5000 is a lot, no doubt. I do not care so much about how many there are as how many of them I encounter as a player.We're talking about the DM bringing in hundreds and hundreds of custom spells then absolutely refusing to let the players look at them and then getting huffy when the players insist that they would like to see them.
Would you play in this game? Looks like a perfectly legitimate thing for the players to ask. Five THOUSAND new spells and the DM refuses to let you see any of them? Because he figures that he knows the game better than everyone at his table?
If during a campaign (say 50 sessions) I encounter 10 (and they are similar-ish to existing spells rather than unbalanced gotchas) I have no problem with that. If pretty much every enemy casts stuff I have no idea about then I very much do have a problem. I have nothing against there being stuff I do not know of, it’s a large world, but it has to be in moderation
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