Olaf the Stout
Hero
Last night was my group's 22nd session of 5E, having previously played 3.5E fortnightly since 2006 (and many in the group having played 1E, 2E and 3E prior to that).
It wasn't until last night that we realised that rolling a natural 1 on a saving throw isn't an automatic failure and rolling a natural 20 isn't an automatic success (the DM and a couple of players thought a 1 on a skill check was an automatic failure too).
In fact, by RAW 5E, rolling a natural 1 or 20 only has an impact on attack rolls and death saves. For everything else you treat it like rolling any other number.
I think because we'd played 3.5E for so long we just have it ingrained that a natural 1 on a saving throw is an automatic failure, so it's hard to break out of that thinking.
So what rules from previous D&D editions do you keep forgetting aren't in 5E?
It wasn't until last night that we realised that rolling a natural 1 on a saving throw isn't an automatic failure and rolling a natural 20 isn't an automatic success (the DM and a couple of players thought a 1 on a skill check was an automatic failure too).
In fact, by RAW 5E, rolling a natural 1 or 20 only has an impact on attack rolls and death saves. For everything else you treat it like rolling any other number.
I think because we'd played 3.5E for so long we just have it ingrained that a natural 1 on a saving throw is an automatic failure, so it's hard to break out of that thinking.
So what rules from previous D&D editions do you keep forgetting aren't in 5E?