So instead of "gamifying" monsters we "gamify" the fighter?Instead of "gamifying" monsters into minions, why not enhance the Fighter? Just give them feats or whatever?
Like when you kill s monster with CR half your level of lower, make a free extra attack? Or gain bonus damage against foes ten levels lower then you? Or a furry of blows like ability when they need to spam??
The idea that adjusting monster AC, hp, to hit and damage to reflect relative power levels is "gamifying"; but changing PC action economy and/or damage bonus to reflect relative power levels is merely "enhancing"; is utterly bizarre.