green slime
First Post
Check them out at:
this link!
this link!
hong said:It's much better than the fatigue spell in OA, which affects only one target, requires a touch, and grants a save. As if it wasn't wimpy enough, it's also a 4th level spell.
Grog said:These spells seem marginally useful at best for PCs, but NPCs will be able to use them to really screw PCs over. I'm not sure I like that.
hong said:They're only marginally useful if you habitually send the PCs up against single powerful monsters. This tends not to work well at higher levels anyway, due to the sheer magnitude of damage that high-level PCs can dish out. If you have a high-level group fighting a large mob of slightly-lower-level monsters, then these spells could be very useful.
Grog said:
The problem is that spells with long-term detrimental effects are fundamentally more harmful when used on PCs than they are when used on NPCs.
If the party uses Cone of Exhaustion on some monsters, all they're really doing is giving them a penalty for the duration of the combat (since the PCs will most likely kill the monsters). If a necromancer casts the spell on the PCs in their first combat of the day, even if they kill the necromancer, they're basically screwed for the rest of the day.