Favored Soul (again), Phoenix Sorcery, Sea Sorcery, Earth Sorcery.
Could this be the start of Elementalists?
Could this be the start of Elementalists?
The Sorceror having limited amount of spells known helps balance out the sorceror's raw power and the ability to twist their magic compared to other spellcasting classes. So to limit their power they only know so many spells.
Which theoretically sounds great, but in practice drives me insane. They get so little from metamagic and yet are penalized so heavily for it. I'd really hoped this UA would have addressed some of the concerns about the sorcerer that have come up and been debated so heavily.
Just to remind people, there is no way to change a Metamagic once you have chosen it, and since most games don't go past 11th level you will only ever get 2 metamagic options, chosen at 3rd level.
Then you decide between using those metamagics or using sorcerery points at a loss to gain more spells, which is still highly limited.
I know some people like staitjackets but I'm not a fan.
Metamagic isn't that great, but Font of Magic is rather potent.
Aside from that though, letting them know 21 spells (getting one at every level) wouldn't break them, they still don't have anywhere near the flexibility of other casters (except for Warlocks perhaps)
It not just against other casters, it's compared to every other sorceror subclass. WotC already decided it broke the balance to have some subclasses with extra spells and other without, because the sorceror was specifically designed that way.
Also remember the sorceror can retrain spells when they get a new level, so you can trade 1st level spells for higher levels, and then burn the 1st level slots for spell points.
If your really clever you can use the combination of font of magic, flexible magic, metamagic, cantrips, sorcery points, to do absolutely increbable things that no other magic user can come close to, and your choice of feats and sorceror origins added to that can boost things further.
You can cast a Quicken Bless, then twinned Haste on yourself and one other character, then use the free cantrip attack you just gained from Haste to cast a twinned firebolt to someone's face.
You wouldn't be able to do this unless you were spacing this out over several turns.
If you cast a bonus action spell (quickened bless), you cannot cast Haste. From the PHB "A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven’t already taken a bonus action this turn. You can’t cast another spell during the same turn, except for a cantrip with a casting time of 1 action."
The Haste action cannot be used to cast a spell - from the text of the spell "it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action."