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These just gave me the weirdest idea. [Character Deck]
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<blockquote data-quote="Li Shenron" data-source="post: 7305925" data-attributes="member: 1465"><p>Not exactly the same, but a couple of years ago I have setup a project for action cards or "activity cards" to represent abilities beyond spells, basically every <strong>action</strong> your character can take and every <strong>item</strong> your character can use. </p><p></p><p>The purpose of that idea was actually to help players remember what are their options, mainly in combat, as well as to highlight the different kind of action required. Since the number of possible things to do / objects to use is very large, the plan was to print the cards on a need basis, and skipping many which aren't going to be used much (e.g. no need for each character to really have a card for every single possible action in combat if they aren't going to use them anyway). Weapons and magic items cards were going to be handed to the player during the game, when the characters find treasure.</p><p></p><p>But my idea is strictly for the characters, so no monster cards. Although, on the DM side I could do pretty much the same and create cards with the monsters' attacks and other abilities...</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 7305925, member: 1465"] Not exactly the same, but a couple of years ago I have setup a project for action cards or "activity cards" to represent abilities beyond spells, basically every [B]action[/B] your character can take and every [B]item[/B] your character can use. The purpose of that idea was actually to help players remember what are their options, mainly in combat, as well as to highlight the different kind of action required. Since the number of possible things to do / objects to use is very large, the plan was to print the cards on a need basis, and skipping many which aren't going to be used much (e.g. no need for each character to really have a card for every single possible action in combat if they aren't going to use them anyway). Weapons and magic items cards were going to be handed to the player during the game, when the characters find treasure. But my idea is strictly for the characters, so no monster cards. Although, on the DM side I could do pretty much the same and create cards with the monsters' attacks and other abilities... [/QUOTE]
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Community
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These just gave me the weirdest idea. [Character Deck]
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