The Imp and Owl.
Callestan District, Sharn.
Outside of the bar.
As Ozzar greets the new day with a walk home, the day greets him with a group of people walking into the bar he just left. It was a bit early to start a pub crawl, but something about the way these three moved seemed like they weren’t after a drink. Two tall figures obscured by cloaks, and a fidgety gaunt-looking human.
Inside the bar.
The leatherworker was annoyed at being used as a ladder, but thanks to his drink, he did little more than issue a low growl and get up to leave. After placing a tip on the bar, he made his exit.
Or at least he would have, had he not walked into the trio of people coming in. The air was thick with tension as everyone stopped. After realizing just how bad this could get for him, the man mumbled an apology and stepped to the side, allowing the trio to enter before he hastily left.
The bartender, a middle aged half orc with one eye, puts your drinks down. Then glances at Nisa.
“Can you get me more Eye of Newt?” She nods and disappears into the back room.
GM: |
Insight checks:
DC 7: One of the figures in a cloak moves strangely, as if their legs are too short for someone of that size. You can tell they have scales, but their body type doesn’t quite match anything you have seen before.
DC 9: Nisa looks at Mal and waves her index and middle finger at him. A sign that the Boromar Clan uses meaning “Be careful”. She is scared.
DC 11: The human can’t seem to keep still, constantly darting their eyes around at nothing in particular. Their lips are dry, and caked with a red crust. These are marks of Dragon’s Blood addition.
DC 13: The Bartender put their hand under the counter for a moment, reaching for something.
DC 15: The remaining figure goes to great lengths to hide their face, a muzzle similar to a hyena. Gnolls are a common enough sight in Lower Sharn, mostly due to how they stand out wherever they go.
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