Someone
Adventurer
Ootah struggles with his oversized bow, which escapes his grasp and drives him against the pillar. He swears to kill whoever throws another ball, but finishes his fight with his own weapon near where most of the fight is hapening now. Too bad he can only see one enemy now, but it's enough. The poor spider thing crumples with two large arrows firmly lodged in his throat.
[sblock=actions]
Start of turn: Gets hit by for effect, which hits AC 23 (got roll wrong). Ootah drops the bow.
Minor action: Pick weapon
Move action: To current position
Standard action: Twin strike on S1. By my calculations I can see his square, though he has cover which counters the -2 to defenses it has. Both attacks hit, with bonuses to damage from last round's hit (learning bow) and Bow Expertise. The first arrow should be enough to kill him, but I don't have any other enemy in sight so the second shot is wasted. Ignore the 1d6: it was a miscalculation with minor actions available.
Ootah also recovers 5 HP from last round Lerrick's attack.[/sblock]
[sblock=mini-stats] Ootah Half-Orc Ranger 5
Status:
Initiative: +7, Passive perception: 22, Passive Insight: 15
Defenses: AC: 21, For: 16, Ref: 19, Will: 16
HP: 32/46, Bloodied: 23, Surge value: 11, Surges/day:0/8 Speed: 6 squares
Languages: Common, Giant
AP: 0
Powers:
Twin Strike, Clever Shot
Two Fanged Strike, Disruptive Strike, Invigorating Stride, Furious Assault, Surprise Strike
Skirmish Stance, Flying Steel[/sblock]
[sblock=actions]
Start of turn: Gets hit by for effect, which hits AC 23 (got roll wrong). Ootah drops the bow.
Minor action: Pick weapon
Move action: To current position
Standard action: Twin strike on S1. By my calculations I can see his square, though he has cover which counters the -2 to defenses it has. Both attacks hit, with bonuses to damage from last round's hit (learning bow) and Bow Expertise. The first arrow should be enough to kill him, but I don't have any other enemy in sight so the second shot is wasted. Ignore the 1d6: it was a miscalculation with minor actions available.
Ootah also recovers 5 HP from last round Lerrick's attack.[/sblock]
[sblock=mini-stats] Ootah Half-Orc Ranger 5
Status:
Initiative: +7, Passive perception: 22, Passive Insight: 15
Defenses: AC: 21, For: 16, Ref: 19, Will: 16
HP: 32/46, Bloodied: 23, Surge value: 11, Surges/day:0/8 Speed: 6 squares
Languages: Common, Giant
AP: 0
Powers:
Twin Strike, Clever Shot
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