Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
[PsiHB]What house rules do you use for making Psionic Wild Talents in 3E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GuardianLurker" data-source="post: 39896" data-attributes="member: 786"><p>That isn't quite what I meant; I was referring more to the sudden "blooming" into psionic status rather than a gradual divergence from the non-psionic status. The distinction is the amount of control and training a "full" psionic has over a "wild talent", not so much the presence or absence of abilties.</p><p></p><p></p><p>I was planning on retaining <em>Inner Strength</em> as the only source of PPs for wild talents. In a psionic combat heavy game, this would mean that the "Wild Talent" character probably has taken <em>Inner Strength</em> multiple times, <em>Talented</em>, and maybe a few other psionic feats. The less emphasis placed on psionic combat, the fewer instances of <em>Inner Strength</em>, and the more of other psionic feats. </p><p></p><p>But yeah, a low level "Wild Talent" in a psy combat heavy game _would_ be essentially "cannon fodder", and I can see your point.</p><p></p><p>How about this? </p><p>A non-psionic has a +8 psionic buffer. To each of my four "Wild Talent" feats (<em>Inner Strength, Talented, Psychoanalyst, and Rapid Metabolism</em>) we add a line that reads : "Each time this feat is taken as a Wild Talent, a character's non-psionic buffer bonus is reduced by -2, to a minimum of +0."</p><p></p><p>With this change, a "Wild Talent" character who doesn't develop his psychic potential or psionic powers, will still retain most of his buffer; but as soon as he starts focusing on developing his potential (i.e. gaining PPs) he is rapidly put into the position where he *needs* training to survive. And a character that develops his latent powers will only have (at most) a buffer of +4.</p><p></p><p>And, of course, all "Wild Talents" take ability damage, not stun, as you propose.</p><p></p><p>As for the limited list of Powers, the list is basically all those 0-level powers that both psions and psychic warriors have in common. I figured the rest were powers that you needed specialized training for.</p></blockquote><p></p>
[QUOTE="GuardianLurker, post: 39896, member: 786"] That isn't quite what I meant; I was referring more to the sudden "blooming" into psionic status rather than a gradual divergence from the non-psionic status. The distinction is the amount of control and training a "full" psionic has over a "wild talent", not so much the presence or absence of abilties. I was planning on retaining [i]Inner Strength[/i] as the only source of PPs for wild talents. In a psionic combat heavy game, this would mean that the "Wild Talent" character probably has taken [i]Inner Strength[/i] multiple times, [i]Talented[/i], and maybe a few other psionic feats. The less emphasis placed on psionic combat, the fewer instances of [i]Inner Strength[/i], and the more of other psionic feats. But yeah, a low level "Wild Talent" in a psy combat heavy game _would_ be essentially "cannon fodder", and I can see your point. How about this? A non-psionic has a +8 psionic buffer. To each of my four "Wild Talent" feats ([i]Inner Strength, Talented, Psychoanalyst, and Rapid Metabolism[/i]) we add a line that reads : "Each time this feat is taken as a Wild Talent, a character's non-psionic buffer bonus is reduced by -2, to a minimum of +0." With this change, a "Wild Talent" character who doesn't develop his psychic potential or psionic powers, will still retain most of his buffer; but as soon as he starts focusing on developing his potential (i.e. gaining PPs) he is rapidly put into the position where he *needs* training to survive. And a character that develops his latent powers will only have (at most) a buffer of +4. And, of course, all "Wild Talents" take ability damage, not stun, as you propose. As for the limited list of Powers, the list is basically all those 0-level powers that both psions and psychic warriors have in common. I figured the rest were powers that you needed specialized training for. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
[PsiHB]What house rules do you use for making Psionic Wild Talents in 3E?
Top