Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
D&D Older Editions
[PsiHB]What house rules do you use for making Psionic Wild Talents in 3E?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tome" data-source="post: 39772" data-attributes="member: 1435"><p>I am not so sure of this. A trained Clarsentient can bend his will to see the past or the future, but my vision of a wild talent would be the person who has "visions" and precognitive dreams over which they have no control.</p><p></p><p></p><p></p><p>A limited list is a drag upon the system, and just prompts people to add to it anyhow. We are talking about 0-level powers after all. None of them would be unbalancing, and it adds flavor to the system. </p><p></p><p>BTW, how many PP would you propose that a character get with your system? If it is too many then the wild talent will be, as in 2E, more powerful than some full fledged psionic character classes. If it is too few, then the wild talent will be too terrified to use his talent for fear that a mind flayer is around every corner waiting to fillet his cerebellum. Also, there is no disincentive to continue gaining psionic feats. A wild talent under this rule would need to keep on getting feats to boost his strength so that he can hold off progressively stronger psionic attacks. </p><p></p><p></p><p></p><p>Whipping boy, YES . . . Cannon fodder , N0. </p><p></p><p>I thought that I was being too harsh before by reducing the Buffer too quickly, but I see from your post that more likely than not I am a bit more generous than you would be. With the necessarily limited PP that a wild talent has available, he would only be able to raise a proper defense once or twice. I feel as thought he Buffer is like Inertial Armor for non-psychics. Giving Wild Talents a defense totally dependent upon PP means that you have to give them PP to use it or they are too weak. </p><p></p><p>Perhaps we can meet half way . . . Wild Talents retain their non-psionic Buffer at –1 point per psionic feat, but all damage dealt to them from psionic attacks deals temporary ability damage.</p></blockquote><p></p>
[QUOTE="Tome, post: 39772, member: 1435"] I am not so sure of this. A trained Clarsentient can bend his will to see the past or the future, but my vision of a wild talent would be the person who has "visions" and precognitive dreams over which they have no control. A limited list is a drag upon the system, and just prompts people to add to it anyhow. We are talking about 0-level powers after all. None of them would be unbalancing, and it adds flavor to the system. BTW, how many PP would you propose that a character get with your system? If it is too many then the wild talent will be, as in 2E, more powerful than some full fledged psionic character classes. If it is too few, then the wild talent will be too terrified to use his talent for fear that a mind flayer is around every corner waiting to fillet his cerebellum. Also, there is no disincentive to continue gaining psionic feats. A wild talent under this rule would need to keep on getting feats to boost his strength so that he can hold off progressively stronger psionic attacks. Whipping boy, YES . . . Cannon fodder , N0. I thought that I was being too harsh before by reducing the Buffer too quickly, but I see from your post that more likely than not I am a bit more generous than you would be. With the necessarily limited PP that a wild talent has available, he would only be able to raise a proper defense once or twice. I feel as thought he Buffer is like Inertial Armor for non-psychics. Giving Wild Talents a defense totally dependent upon PP means that you have to give them PP to use it or they are too weak. Perhaps we can meet half way . . . Wild Talents retain their non-psionic Buffer at –1 point per psionic feat, but all damage dealt to them from psionic attacks deals temporary ability damage. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
[PsiHB]What house rules do you use for making Psionic Wild Talents in 3E?
Top