Phoenix8008
First Post
OOC: One correction of myself. The summoned wolf could not have attacked Xir last round due to his Protection from Evil spell. It also couldn't have moved to attack Kona'i without drawing an AoO from Xir, so we'll say it did nothing. Which is already the case pretty much since it's rolled attack didn't hurt Xir anyway.
-Peladus moves forward again before casting a ray of frost at the original wolf. The creature is able to dodge the freezing attack though.
-Xir moves between the wolves and rushes Balthazar, trying to grab him and hold him. The druid lashes out with his quarterstaff and bashes one of the Xeph's arms hard enough to stop him in his tracks. (5 damage to Xir from the AoO hit)
-Periwinkle moves up behind Peladus some before casting another Magic Missile into the original wolf. The meager damage annoys the creature. (2 damage to wolf 1)
-The first wolf turns around and bites at Xir, but can't get through his protection.
-Balthazar retreats further until his back is nearly touching the glowing blue surface of the gate which Alahastor is still working to open. The druid leaves himself open to an attack from Xir as he moves away though. Xir slices at the druid and scores a small hit. (Xir hits Balthazar for 5 damage with AoO.) After moving, he begins casting a long spell again like the last time he summoned the wolf.
-The second wolf moves forward and bites Kona'i hard, and shakes the monk right off his feet along with scattering drops of the monk's blood all over. (9 damage from the bite and Kona'i is prone after trip attack: -4 melee AC, +4 ranged AC, and needs move action to stand)
-Kona'i manages to kick the wolf away long enough to struggle to his feet and punch it hard in the face.
-Peladus, Xir, and Periwinkle can go again...
[sblock=Init/Status/Map]23- Wolf (-17 hp)
19- Balthazar (-16 hp)
19- Wolf 2 (-9 hp)
17- Kona'i (1/10 hp)
16- Peladus
12- Xir (26/31 hp)
10- Periwinkle
[/sblock]
Balthazar AoO at Xir with Quarterstaff to stop grapple. (1d20+5=25, 1d6+2=5) Critical threat!
Balthazar Crit confirm roll. (1d20+5=18, 1d6+2=4) No crit.
Wolf 1 bite attack at Xir (1d20+4=7, 1d6+2=6)
Xir AoO at Balthazar (1d20+6=20, 1d6+1=5)
Wolf 2 bite attack at Kona'i (1d20+5=19, 1d6+3=9)
Wolf 2 trip attempt: Wolf2 Strength check vs. Kona'i Strength check (1d20+3=10, 1d20+3=5)
Kona'i unarmed attack at Wolf2. (1d20+3=21, 1d6+3=9)
-Peladus moves forward again before casting a ray of frost at the original wolf. The creature is able to dodge the freezing attack though.
-Xir moves between the wolves and rushes Balthazar, trying to grab him and hold him. The druid lashes out with his quarterstaff and bashes one of the Xeph's arms hard enough to stop him in his tracks. (5 damage to Xir from the AoO hit)
-Periwinkle moves up behind Peladus some before casting another Magic Missile into the original wolf. The meager damage annoys the creature. (2 damage to wolf 1)
-The first wolf turns around and bites at Xir, but can't get through his protection.
-Balthazar retreats further until his back is nearly touching the glowing blue surface of the gate which Alahastor is still working to open. The druid leaves himself open to an attack from Xir as he moves away though. Xir slices at the druid and scores a small hit. (Xir hits Balthazar for 5 damage with AoO.) After moving, he begins casting a long spell again like the last time he summoned the wolf.
-The second wolf moves forward and bites Kona'i hard, and shakes the monk right off his feet along with scattering drops of the monk's blood all over. (9 damage from the bite and Kona'i is prone after trip attack: -4 melee AC, +4 ranged AC, and needs move action to stand)
-Kona'i manages to kick the wolf away long enough to struggle to his feet and punch it hard in the face.
-Peladus, Xir, and Periwinkle can go again...
[sblock=Init/Status/Map]23- Wolf (-17 hp)
19- Balthazar (-16 hp)
19- Wolf 2 (-9 hp)
17- Kona'i (1/10 hp)
16- Peladus
12- Xir (26/31 hp)
10- Periwinkle
Balthazar AoO at Xir with Quarterstaff to stop grapple. (1d20+5=25, 1d6+2=5) Critical threat!
Balthazar Crit confirm roll. (1d20+5=18, 1d6+2=4) No crit.
Wolf 1 bite attack at Xir (1d20+4=7, 1d6+2=6)
Xir AoO at Balthazar (1d20+6=20, 1d6+1=5)
Wolf 2 bite attack at Kona'i (1d20+5=19, 1d6+3=9)
Wolf 2 trip attempt: Wolf2 Strength check vs. Kona'i Strength check (1d20+3=10, 1d20+3=5)
Kona'i unarmed attack at Wolf2. (1d20+3=21, 1d6+3=9)