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<blockquote data-quote="Guilt Puppy" data-source="post: 4429898" data-attributes="member: 6521"><p>My low postrate surely has something to do with it. This time I actually have about four good reasons, but my postrate has dropped in the past for less good reasons, so maybe it's just coincidence.</p><p></p><p>I agree about re-recruiting. I think once this arc is finished, I'll but the game on hold for a little while and then re-open with a new recruitment drive, treating it almost as a new game - the hook being this handful of pre-existing characters going around town trying to mobilize support for their next quest. There's a kind of cool aspect there, in that a very few people (possibly one? is Oliver going to be the only one around for the next section?) will get to hand-pick what the next major quest is going to be.</p><p></p><p>Also, yeah, I'd be very sad to see the Pelorites go away... Aside from being one of the best-realized characters I've ever gamed with, he's also been one of the most motivated and active characters since the beginning - there are so many themes and plot arcs that have had an opportunity to develop around him that the way I see the game as a whole changes without him. The whole idea of Thedoric struggling with good & evil is much different to people like Oliver & Nurthk (who have, it seems, struggled with these concepts in their own histories) than it was to the young, faithful cleric who still sees these as clear absolutes.</p><p></p><p>But the other characters all have the depth & complexity to fill that role - Oliver's search for redemption, Nurthk's pursuit of honor, Raven's vendetta against the undead (and the underlying reasons, which I think we still haven't seen?), Xiao's issues with his father & his order (once I can finally find a way to work them in!)... All of these are strong enough to drive the game's narrative (apologies to the other players if they feel slighted for not being mentioned; I just don't feel I know enough about those characters just yet). </p><p></p><p>So I guess I'm not worried aboutt the game fizzling without Fendric. But it definitely wouldn't be the same, and of course losing a <em>player</em> of such caliber will make the game less good. </p><p></p><p>So yeah! That's where my feelings stand on that. Back to the game...</p></blockquote><p></p>
[QUOTE="Guilt Puppy, post: 4429898, member: 6521"] My low postrate surely has something to do with it. This time I actually have about four good reasons, but my postrate has dropped in the past for less good reasons, so maybe it's just coincidence. I agree about re-recruiting. I think once this arc is finished, I'll but the game on hold for a little while and then re-open with a new recruitment drive, treating it almost as a new game - the hook being this handful of pre-existing characters going around town trying to mobilize support for their next quest. There's a kind of cool aspect there, in that a very few people (possibly one? is Oliver going to be the only one around for the next section?) will get to hand-pick what the next major quest is going to be. Also, yeah, I'd be very sad to see the Pelorites go away... Aside from being one of the best-realized characters I've ever gamed with, he's also been one of the most motivated and active characters since the beginning - there are so many themes and plot arcs that have had an opportunity to develop around him that the way I see the game as a whole changes without him. The whole idea of Thedoric struggling with good & evil is much different to people like Oliver & Nurthk (who have, it seems, struggled with these concepts in their own histories) than it was to the young, faithful cleric who still sees these as clear absolutes. But the other characters all have the depth & complexity to fill that role - Oliver's search for redemption, Nurthk's pursuit of honor, Raven's vendetta against the undead (and the underlying reasons, which I think we still haven't seen?), Xiao's issues with his father & his order (once I can finally find a way to work them in!)... All of these are strong enough to drive the game's narrative (apologies to the other players if they feel slighted for not being mentioned; I just don't feel I know enough about those characters just yet). So I guess I'm not worried aboutt the game fizzling without Fendric. But it definitely wouldn't be the same, and of course losing a [i]player[/i] of such caliber will make the game less good. So yeah! That's where my feelings stand on that. Back to the game... [/QUOTE]
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