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New Class: The Mover (Telekinetic)

neceros

Adventurer
Hey everyone,

I've been watching some movies again and was inspired to make a class devoted to telekinesis. I've always always been a fan of tk, so it was fun to make what I have.

Please critique it as best you can. I want this to be balanced and not too powerful, though I don't think it is.

Class: The Mover
 

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Wicht

Hero
I'll reiterate my point about using attacks of opportunities for Spell stop, and using if for Deflection would also work.

I also still lean towards the class being too overpowered and still don't like per encounter abilities but that second is personal preference (I realize).

I guess on further reflection, my main worry would be that this class will end up being a sort of one trick, cool move pony. I think you might consider coming up with a list of tricks one could do with telekinesis (push locks, aid jump, heavy lifting, etc.) and allow each player to customize their abilities as they level. I think you have the core of a good class here, one that with some refinement would make a decent psionic class.
 

neceros

Adventurer
I'll reiterate my point about using Attac of opportunities as the base mechanic for Spell stop, though using if for Deflection would also work.

I also still lean towards the class being too overpowered and still don't like per encounter abilities but that second personal preference (I realize). I guess on further reflection, my main worry would be that this class will end up being a sort of one trick, cool move pony. I think you might consider coming up with a list of tricks one could do with telekinesis (push locks, aid jump, heavy lifting, etc.) and allow each player to customize their abilities as they level. I think you have the core of a good class here, one that with some refinement would make a decent psionic class.

Thanks for replying again!

I've redone a bit of the class wording to try and reduce breakage. I concur that some of the abilities could be potentially havoc calling.

Tell me what you think now. :)
 

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