Melisande, Paladin
Melisande nodded as the sword mentioned a two day journey and staying a day would be okay. Upon hearing about the thinner air at the giant’s lair, she looked to the wizard.
“What can be done about the thinner air? Would there be a spell or something we can use to aid us when we arrive?”
[sblock=Mini Stats]
Melisande
Initiative: +1
Perception: +15 (Darkvision)
AC: 28 (27 flat-footed, 13 Touch)
HP: 158 (DR3/-) Current: 158
CMB: +20
CMD: 33(32ff) (+2 vs Sunder/Disarm)
Fort: +18
Reflex: +11
Will: +14
Special: Immune to Fear, Disease, Charm
Current Conditions in Effect: Power Attack (-4Att/+8(12)dmg), Jingasa Luck (1xday, Immediate neg Critical/Sneak Attack), Aura of Good/Courage/Resolve, Greater Magic Weapon on +1 Falchion
Current Weapon in Hand: None
Lay on Hands (6d6): 12/12 Remaining
Smite Evil (5x/day, +4 Att, +17 dmg, +4 Deflect AC): 5/5 Remaining
Alter Self: 1/1 Remaining
Divine Bond (+3): 3/3 Remaining
Spells Remaining:
1st Level 4/4+2 Pearls (Protection from Evil, Hero's Defiance, Bless, Divine Favor)
2nd Level 3/3+1 Pearl (Effortless Armor, Blade Tutor's Spirit, Righteous Vigor)
3rd Level 2/2 (Greater Magic Weapon,
Greater Magic Weapon)
4th Level 1/1 (Resounding Blows)
Combat Trained Heavy Horse
Initiative: +4
Senses: low-light vision, Scent;
Perception: +8
AC: 19 (Touch 11, flat-footed 17)
HP: 19
Current: 19
Fort: +8,
Ref: +7,
Will: +3
Conditions in effect: War-trained, 50ft movement
Weapon in Hand: Bite [Att: +6, dmg 1d4+5], 2 Hooves [Att: +6, dmg: 1d6+5][/sblock]