• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

It's the OOC thread for Tales from The Old Bald One-Eyed Salty Red Dog Tavern!

DrZombie

First Post
Lazlow said:
Stop, stop, you're making me cry... :(

But overall I think we enjoyed Belgium a little more. Me for the beer, Mrs. Laz for the chocolate. If it were up to me, I'd move tomorrow! ;)

That's arranged then. next tabletop eberron session is next friday, so that leaves you with a week to settle in. I'll take care of the beer and the coffee, you just bring some beernuts. You can start at lvl 6.
:D
 

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Lazlow

First Post
Announcement!

Alrighty, I'm gonna jump the gun a bit here since we haven't had but two submittals and welcome our two (yeah) new players: Craw Hammerfist and Lord_Raven88!

(Please hold off on posting for a bit, guys, I'll be introducing you shortly.)

I'll just do a couple more things in the current thread and then move the game to a new thread, complete with summary of what went on so far. I expect to have that up around Monday sometime.
 


Lord_Raven88

First Post
Lazlow said:
Alrighty, I'm gonna jump the gun a bit here since we haven't had but two submittals and welcome our two (yeah) new players: Craw Hammerfist and Lord_Raven88!

(Please hold off on posting for a bit, guys, I'll be introducing you shortly.)

I'll just do a couple more things in the current thread and then move the game to a new thread, complete with summary of what went on so far. I expect to have that up around Monday sometime.
Huzzah I've just got back from a weekend away with the family and received the good news!

Since your Monday is my Tuesday afternoon that gives me some time to finish my crazy character :D

This should be a blast.

BTW at this stage I should be able to manage 1 to 2 every two days (hopefuly more), and this will continue unti April when I come under a new manager which will enable me to use the internet at work again.

Yay for organisational reviews :p
 

Scott DeWar

Prof. Emeritus-Supernatural Events/Countermeasure
i know i am 2 days past what the recruitment thread listed, but is there still a need for another player?

i am thinking a half-elf arcane archer.
 

DrZombie

First Post
tsk tsk tsk.

You should be thinking brain-damaged half-elf of uncertain parentage who's convinced he's a great wizard and uses his pet-raven familiar to clean his left nostril while holding blind-folded shooting contest, where he's certain he's gonna hit his mother-in-law dead between the eyes instead of allways skewering the apple she's balancing on her forehead he only put there as a pretense.

Hmm. Can I keep that as a second character for when gruaamsh bites the dust?
 

Lazlow

First Post
Lord_Raven88 said:
This should be a blast.

Mental note: More explosions

Lord_Raven88 said:
BTW at this stage I should be able to manage 1 to 2 every two days (hopefuly more), and this will continue unti April when I come under a new manager which will enable me to use the internet at work again.

Yay for organisational reviews :p

No worries. I don't really have a posting frequency requirement (due to my own RL responsibilities); once or twice a week should be fine.
 

Lazlow

First Post
Scott DeWar said:
i know i am 2 days past what the recruitment thread listed, but is there still a need for another player?

i am thinking a half-elf arcane archer.

Sorry, I already took one more than I had originally planned. But stay tuned, you never know what might happen.

I don't think you can make Arcane Archer by level 5, anyway...?
 

Lazlow

First Post
Chapter 1 wrapped up, new thread posted!

Alrighty folks, chapter 1 is now officially wrapped up. Check it out.

Chapter 2 is about to begin, just as soon as I - SHEESH Wystan, what do you have, the Quick Draw Thread Posting feat?!? Anyway, just as soon as I finalize "The Story So Far" and post an introduction of sorts. We'll keep using this OOC thread, but be sure to subscribe to the new IC thread!

Onward and upward!

(Wystan, you'll probably want to edit what Ranti says (but not what he does with the monkey, that's hilarious!), as you're outside the tavern - but please wait until I post the intro, first. (Then again, you might now want to edit it, it'd be just as funny...)
 
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Lord_Raven88

First Post
I've almost completed my character, I'm mearly umming and ahhing over final equipment choices.

BTW do you have an offical rogues galery I should post this.

[sblock]
Infernus
Lesser Awakened Male Capuchin Monkey Soulknife 5 (Pyrokineticist at 6th level)

Alignment: Chaotic Neutral
Deity:
Size: Tiny
Type: Magical Beast
Base Speed: 30', 30'Climb

Str: 2 (-4) 2 pts -8 Racial
Dex: 22 (+6) 13 pts +4 Racial +1 Level
Con: 12 (+1) 4 pts
Int: 14 (+1) 6 pts
Wis: 14 (+2) 4 pts +2 Racial
Cha: 8 (-1) 6 pts -6 Racial

HP: 37 (5d10+5)

AC: 17 (10 base +6 Dex +2 Size -1 flaw)

Saves:
For: +2 (1 Base +1 Con)
Ref: +10 (4 Base +6 Dex)
Wil: +6 (4 Base +2 Wis)

Init: +10

Base attack bonus: +3

Attacks:
+2 (+3 base +2 size -3 str) Bite 1d3-4
+13/+14 (+3 base +2 size +6 dex +1 weap focus +1 enhancement/+1 PBS if Thrown) Mindblade 1d3-4 + 1d8 Psychic Strike +2d6 Psionic Shot if thrown.
* Infernus starts each day by changing his mind blade to a bastard sword shape and charges it with his psychic strike ability. The psychic strike is then renewed at his earliest opportunaty. Also Infernus starts each day by gaining his psionic focus and renews this at the earliest opportunatey after it has been lost.

Code:
Skills                 Total     Ranks   Stats    Misc
Balance                  16       2.0(*)   6        8
Bluff                   -1        0.0     -1        0
Climb                    22       8.0      6        8
Concentration            9        8.0      1        0
Craft (Alchemy)          3        1.0      2        0
Craft (Poison Making)    6        4.0      2        0
Diplomacy               -1        0.0     -1        0
Disguise                -1        0.0     -1        0
Escape Artist            6        0.0      6        0
Gather Information      -1        0.0     -1        0
Heal                     2        0.0      2        0
Hide                     18       4.0      6        8
Intimidate              -1        0.0     -1        0
Jump                    -4        0.0     -4        0
Listen                   6        4.0      2        0
Knowledge(Psionucs)      4        2.0      2        0
Move Silently            12       6.0      6        0
Perform(Wind Inst)       2        3.0     -1        0
Ride                     6        0.0      6        0
Search                   2        0.0      2        0
Sense Motive             2        0.0      2        0
Spot                     6        4.0      2        0
Survival                 2        0.0      2        0
Swim                    -4        0.0     -4        0
Tumble                   6        0.0      6        0
Use Rope                 6        0.0      6        0
(*) Cross Class Skill


Feats
1st - Improved Initiative, Point Blank Shot, Psionic Shot.
Bonus- Weapon Focus(Mind Blade), Wild Talent.
3rd - Weapon Finesse.

Flaws
Murky Eyed (Roll twice against concealment to hit), Vulnerable (-1 AC)

Languages: Monkey, Common, Sign, ?

Equipment

Handy Haversack 2000gp (5lb)
-Alchemist Fire (5) 100gp (5lb)
-Antitoxin (2) 100gp
-Horn of Fog 2000gp (1lb)
-Hourglass 25gp (1lb)
-Oil(10) 1gp (10lb)
-Pipes of Sounding 1800gp (3lb)
-Sunrod(5) 10gp (5lb)
-Tindertwigs(20) 20gp


Treasure: 2954gp
Weight Carried: 5lbs
Carrying Capacity: Light(lb), Medium(-lb), Heavy(-lb), Lift(lb), Push(lb)

Racial Traits[sblock]
S-8 D+4 C+0 I+0 W+2 CH-6
30' climb speed
+8 racial bonus on climb and balance checks
Can takes 10 on climb checks
Low-light vision

Lesser Awakened Spell:
Type: Changes from Animal to Magical Beast
Abilities: Roll normally (3d6) for intelligence, all other abilities remain unchanged.
[/sblock]

Soulknife Abilities[sblock]
Mind Blade: Short Sword (1d3), move action to form.
Bonus Feats - Weapon Focus(MB) & Wild Talent
Throw Mind Blade: 30'
Psychic Strike: +1d8, move action to charge mind blade with psionic energy, deals damage against next living opponent.
+1 Mind Blade
Free Draw: Free action to form mind blade
Shape Mind Blade: Longsword (1d4), Bastard Sword (1d6) or 2 Short Swords, full round action to change.
[/sblock]


Height: 1'
Weight: 4 lbs
Eyes: Brown
Fur: Brown


Appearance:
Infernus looks like your typical cute Capuchin monkey and wears an embroidered red vest.

Personality:
Infernus uses his tiny stature, cute animal looks and peoples assumption that he is mearly a 'dumb' animal to his advantage.

As such Infernus normally plays the role of adorable cuddly animal to the hilt, and is only too happy to perform various tricks for the apparent amusement of others.

All the while Infernus bides his times as he slowly and methodically gathers information on the strengths and weaknesses of those around him.

Background:
Infernus was born a typical member of his race but was raised to sentience at an early age thru the efforts of a Druid named Snowstorm Bitterleaf.

Bitterleaf was waging a one man battle to preserve an ancient tract of forest from the depredations of both a nearby human settlement as well as local humanoid tribes. All of whom coveted the valuable resources that the forest could provide.

Bitterleaf hoped to raise an army of sentient animal followers who could act as both his eyes and ears, as well as being able to lend tooth and claw to the fray when necessary.

Bitterleaf succeeded in his endeavour and discovered a relatively simple spell to enhance an animals intelligence to human-like proportions without placing too much of drain upon himself.

Unfortunately Bitterleaf was killed in a recent battle against a tribe of humanoids, Bitterleaf left behind a smattering of sentient animal followers to carry on with this mission, prominent amongst them Infernus.

Now that Bitterleaf is dead, the sentient animals are divided on how best to combat the threat the humanoids and humans pose. Infernus has decided to learn as much as possible about the human settlement to gauge the best way of combating them.

Realising that the biggest threat that the civilised races possess is the legendary 'adventurer' Infernus is looking to find such a group to discover how they operate, so as to learn the best way to neutralise them.

Infernus chose his name to reflect both his love of starting fires to capture and slay his enemies, as well as his pledge to carry on his master's mission to the very depths of hell, if necessary.
[/sblock]
 
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