(IC) Against the Giants PBP Group 2

FitzTheRuke

Legend
GM: Encounter: Steading Courtyard
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(General Features) Difficult Terrain: Rooftops (when travelling toward peaks); Visibility: bright (daylight); Cover: Walls.
Name * AC * HP * Hit Dice * PasPrc * Spells (Etc) * (Notes)
(PCs)
Colonel AC19* HP 73/73 THP 0 HD 10/10 PP19* SSdc18 4/4 3/3 3/3 3/3 2/2 CD 2/2 WotS 5/5 MyS 1/1 DivInt 1/1
Doc AC14 HP 93/93 THP 13/13 HD 10/10 PP20* SSdc16 2/2 Wls 4/4 Crs 1/1 PL 4/4 Wsp 1/1
Donnell AC19* HP36/36 THP 0/13 HD 5/5 AS 1/1 2W 1/1
Gimlak AC18 HP 72/72 THP 13/13 HD 10/10 PP12 SSdc17 4/4 3/3 2/3 3/3 2/2 SpP 12/12
Kahru AC15 HP 93/93 HD 10/10 PP17 SSdc15 4/4 3/3 3/3 WS 2/2 Rage +2 3/3 Staff 7/7
-Kahru-Bear AC12 HP 42/42
Name * AC * HP * PP * (Notes)
(BGs)
Armored Hill Giant AC17 HP 68/105 PP12
Young Dire Wolves AC12 HP22ea PP13(18)*
-DW1 22/22; DW2 22/22;
Ogress AC11 HP 59/59 PP8*
Young Ogre AC12 HP30ea PP9*
YO1 30/30; YO2 30/30;
GM: Begin Round Two
 

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Kobold Stew

Last Guy in the Airlock
Supporter
The Colonel is proud of young Donnel, and the immense growth that he has shown. It's like he is his own person in this fight, for the first time since he became the Colonel's ward. The Colonel looks up to the sky and thanks the lightning, and a peal of thunder is heard in the distance.

OOC: Round 2. Ack! Kharu's out of Bless Range. Sorry!

Bless spell: Donnell and Gimlak and the Colonel each get Blessed -- add 1d4 to your rolls to hit, @Steve Gorak @TaranTheWanderer as long as I hold concentration. [[If Doc takes a turn, I am happy for him to be blessed instead of the Colonel @Snarf Zagyg , if that's okay with Fitz.]]

Move to BA 19.
Concentrating on Bless (1/10).
 

Tonguez

A suffusion of yellow
Kahru the Storm-Bear felt the charge of the thunder across his shoulders as he settled on the ground and turned his attention to the armored giant still holding the leash of the she-wolf.

Despite the strike of the sacred fire, the giant still held tight to the chain, and the Barbarian could not abide that circumstance any longer. With a gutteral growl he commanded the dire wolf to turn about and attack the giant, simultaneously swinging the whip to strike the giants hand - it might not do much damage but perhaps it would be shock enough for the giant to release its grip on the chain while the wolf ripped into its former tormentors flesh.

Now it is my time” Waythe exclaimed into the midst of the attack “release me now!

OOC:
Assuming this is a disarm attempt: 1D20+8 = [8]+8 = 16
Also does the Dire Wolf get advantage due to pack tactics :D
 

Steve Gorak

Adventurer
Gimlak shifts his attention to the ogre trying to get to the top of the roof. He silently floats towards it, attacks it mind and tries to telekinetically push it.

OOC: move to au19
Action: cast mind sliver onto ogre, int save dc 17 or 5 psychic damage and -3 to next save

Bonus action: telekinetic shove 5ft back (to make it fall), str save dc 16 at -3 because of mind sliver
 

Donnell
Race: Human
HP: 36/36
AC: 17/19 w shield
Pass Perc: 14
Pass Inv: 10
Pass Ins: 18
Initiative: +2
Action Surge: 0/1
Second Wind 1/1
arrows: 17


Donnell, sees the young giant retreating to get help but decides there's nothing he can do to stop it. Instead, bringing down the biggest threat before reinforcements arrive seems like the best tactic. He pops up from cover andfires another arrow at the brute.

He keeps a close eye on the young giant scaling the wall, hoping Gimlak can deal with it. To be safe, he scurries up the next rooftop and over the peak to break line of sight to both the Hill Giant and the youngling climbing the wall.


OOC:
Attacking Hill Giant from Hiding
Sneak attack and damage: 2D20.HIGH(1)+2 = [12, 13]+2 5 = 15 18+3(bless)=AC 21
Damage: 2D6+2 = [5, 2]+2 = 9
Edited because I forgot to add proficiency to the attack roll.
Edit 2: Bless: 1D4 = [3] = 3

Assuming no penalties to movement, Move to BF 19 then hide
Sneak to hide: 1D20+8 = [9]+8 = 17
 
Last edited:

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