Mordane76
First Post
Wasteland Knight said:I'd say that most people wouldn't view being attacked by a "pain squad" and having a PC mangled as any sort of reward. While your intention may have been to send a message your party was going in the right direction, in fact it sounds like they've come to exactly the opposite conclusion. Revenge is a powerful motivator, and it sounds like revenge is sending them after their attackers.
When you give your players a reward, it needs to be a carrot not another stick. The carrot can be something as simple as money or magic items, or something less tangible but equally useful like allies or important information.
This isn't the normal way I would "reward" action - they did get more out of the incident than spent spell slots and a death; they did manage to disarm one of the assailants of a weapon worth some nice and needed cash, and using a few scry spells gained more information about their attacker's connections to the BBEG, and thus are planning to confront their attackers before the BBEG can use them again. It just wasn't the exact outcome I was hoping for, because it side-tracks where they were headed and will cost them more time, out of which the PC's father is running.
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