humble minion
Legend
I have a player who wants to play an elf barbarian (or at least a primal instinctual woodland warrior - PC is a kagonesti in a dragonlance game) but more a fast and graceful fighter rather than a high-Str beefcake. So, Dex.
Barbarian is obviously built on the assumption of high Str, and there’s a number of problems with being Dex-based. One thing I’ve looked at is the Path of the Whirlwind (https://www.dmsguild.com/m/product/415363) but I have concerns about the PCs viability before the subclass kicks in, and perhaps over-tankiness after level 6.
Another thing I’ve been considering is houseruling that rage damage and Reckless Attack can apply on Dex based attacks but only with light weapons, which cannot be modified with stuff like Dual Wielder and is not compatible with multiclassing shenanigans. But would this remove the MAD which is one of the key balancing factors for the barbarian, and make it too powerful?
Anyone had any experience with Dex based barbarians, or other ideas about how to turn this concept into a character mechanically?
Barbarian is obviously built on the assumption of high Str, and there’s a number of problems with being Dex-based. One thing I’ve looked at is the Path of the Whirlwind (https://www.dmsguild.com/m/product/415363) but I have concerns about the PCs viability before the subclass kicks in, and perhaps over-tankiness after level 6.
Another thing I’ve been considering is houseruling that rage damage and Reckless Attack can apply on Dex based attacks but only with light weapons, which cannot be modified with stuff like Dual Wielder and is not compatible with multiclassing shenanigans. But would this remove the MAD which is one of the key balancing factors for the barbarian, and make it too powerful?
Anyone had any experience with Dex based barbarians, or other ideas about how to turn this concept into a character mechanically?