Wik said:In other news, got a question: better dragonmark for a rogue: Mark of Finding (+2 Search, Identify 1/day) or Mark of Passage (+2 Survival, Dimension Leap)? My Human Spellthief is gonna hit 3rd soon, and I was thinking it'd be cool if he manifested a dragonmark.
I actually don't mind that 1/day from a True Dragonmark Heir in an Eberron campaign because I know enough about the oppressive monopolistic way of the Houses in Eberron to know that the House would definitely definitely definitely have a collusion-based standardised price system worked out with a fixed price and a majority cut taken by the House, and they would silently but brutally murder anyone with a rebellious streak who tries toPatlin said:I think free identifies give RA an involuntary twitch, so I'd recomend that one.
(It's been a while since I looked at the mark of finding, so if the rules don't fit my joke I apologize.)
.set up an identify service, charging 25-50 GP to identify items. Could be a lucrative side-project...
If he does it so no one ever knows, then I'm sure he should be fine But I would consider it to be poor GMing (based on what I know of Eberron from the books about the Dragonmarked houses) for a Dragonmarked character to openly run a for-pay service independent of the House's own without getting in big trouble (same as for a House Jorasco scion who opens a competing healing house, etc). Bad in such a way that I would consider it to be not just the GM's job but the job of the Adventure's Judge to make sure it doesn't happen that way (in the same way that an Adventure Judge keeps other Eberron setting tropes safe--for instance, the Judge would stop the GM who tried to reveal in the adventure that Vol is in fact not a half-dragon lich, but a fairy unicorn princess)Wik said:Remind me not to have you as a GM, Rystil. Because when Brelach abuses his dragonmark (and you know he will), you'd have him be hounded by House Tharask. And that's not going to be fun.
There's a lot of big differences--anyone in the real world who can get the drugs can sell drugs, and the illicit nature raises prices, plus no Divinations in our world. In Eberron, the number of those with True Dragonmarks is low, and the Houses pretty much know who all of them are--plus, we're talking about openly undercutting. Doing a few for your buddies surreptitiously (within an adventure)? Sure. Opening up a storefront thread and making thousands of gold identifying infinite items out of adventure? That shouldn't fly.Patlin said:It may be of some comfort to recall that by the same logic, no one could make a living selling drugs because the cops would never stand for it.
OOC: Wouldn't the 1 per day preclude much money making? And don't you need the component anyway?Rystil Arden said:There's a lot of big differences--anyone in the real world who can get the drugs can sell drugs, and the illicit nature raises prices, plus no Divinations in our world. In Eberron, the number of those with True Dragonmarks is low, and the Houses pretty much know who all of them are--plus, we're talking about openly undercutting. Doing a few for your buddies surreptitiously (within an adventure)? Sure. Opening up a storefront thread and making thousands of gold identifying infinite items out of adventure? That shouldn't fly.