Creamsteak
Explorer
No, in LEW, an evil character has to be more subtle. Going on adventures with good types suits him just fine...but while they're motivated by saving the princess or enhancing their reputation, he'll be motivated by sheer greed or political ambition. He won't backstab a party member, but an elaborate political betrayal that takes several adventures to arrange will be right up his alley. He won't pick pocket other PCs or steal from their packs, but he'll be all too happy to report that there was nothing of interest in the alcove of the ruined monestary while secretly slipping the remains of the gold candelabra into the folds of his cloak. Against that background, why shouldn't there be a way for good and evil PCs to associate?
That is a very good example of how an evil character could act. It makes sense that an evil adventurer would be willing to work to better himself, even when it's not necessarily the "evilest" thing to do. However, I can think of other examples too, obviously.
In short, LEW should be different because we want it to be fun. If it is determined that having to worry about evil PCs betraying you detracts from the overall fun of the game, then that behavior should not be allowed. (Not making any statements as to what is or is not detracting from the game, just the rationale)
The problem with that is, if we made a blanket statement, "no PvP", we could potentially cut out something that is fun for a particular set of people. A more general, and I feel acceptable, rule would to let common sense win the day. If another player wants to get their character away from that kind of scene, or a DM doesn't want to deal with that sort of content, they have EVERY right to. No one individual should have the right to detract from the fun of another person for greater enjoyment of their own.
"Understand that you are playing with other people, and not everyone enjoys the same things. If a DM or player doesn't feel comfortable with something, they have every right to avoid it. If someone asks that something be stopped, as a player or DM, everyone else involved should respect that request."
That right there would cover any of the examples outlined above, and it covers other circumstances, (like a DM that doesn't want to deal with drugs/sex/torture in their games, or a player that's uncomfortable with that kind of content).
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