That all looks good to me!
Updating
Create Guardian Spell Working Draft.
Though I do want to add something about the juggernaut constructs.
How about adding this paragraph after the "type of juggernaut" table.
If the caster or pilot has control over a juggernaut construct (i.e. a normal or enhanced
wooden juggernaut,
stone juggernaut,
wicker juggernaut or
winged juggernaut) they may transform that into a guardian juggernaut instead of a totem. The juggernaut construct becomes a focal component of the
create guardian spell instead of the totem material component that is normally used. Like any other spell focus, the construct is not harmed by the spell and may be animated by
create guardian as many times as you desire. There is no caster level requirement for this application of the spell. Thus, you can use
create guardian on a stone juggernaut even if you lack the 11th caster level the spell requires to animate a stone totem.
Also, how's this for the component text:
Material Component: A totem built in the form of a guardian juggernaut. The construction cost is 500 gp for a wooden or wicker juggernaut's totem, 1,000 gp for a stone or winged juggernaut's totem. The totem must be hand built by members of the caster's clan, a process that takes 3[
?] months. If anyone who is not a member of the caster's clan works on the totem it cannot be animated by a
create guardian spell. A clan may only have one totem prepared at a time. If they craft another totem when another totem is already prepared the old totem becomes ineligible for the
create guardian spell once the new totem is finished.
Unlike normal material components, the totem is not destroyed when the
create guardian spell is cast. When the spell's 24 hour duration expires the totem remains in existence but can no longer be animated by a
create guardian spell. Expired totems are traditionally set up for display by the clans that produced them.
Focus: A ceremonial tent 10 feet across. Made out of fine fabrics it costs 500 gp[
?].
I think I'd just have flavor about the wicker juggernauts being rare and/or known only to one clan.
How about adding a note that the wicker juggernauts created by this spell do not have fire resistance like the standard version so must be protected from fire to prevent them burning up?
What's the next part of this spell?
The "control stuff", which is basically the pilot must remain within the tent to keep their connection to the guardian.
The original text also has some rules about replacing or reconnecting pilots by recasting the spell within the 24 hour duration.
We should say something about the control range the pilot can operate the juggernaut. I'm thinking either "miles" or "anywhere on the same plane".