Nicholan Gaele: Borderlander (Saldaean) Armsman 4, HD 4d10+8; hp 39; Init +7 (+3 Dex, +4 Feat); Defense 19 (+3 Dex, +3 studded leather); Spd. 30 ft.; Atk +6 melee (warder's sword 1d10+1/19-20/x2) or +5 melee (toothed dagger 1d4+1/19-20/x2) or +7 ranged (toothed dagger 1d4+1/19-20/x2/10 ft.); SQ Armor compatibility; SV Fort +6 (+2 Con), Ref +5 (+3 Dex), Will +2 (+1 Wis); SZ M; Rep 1; Str 13, Dex 16, Con 14, Int 10, Wis 12, Cha 8.
Skills and Feats: Balance +6 (Dex +3, 3.5 ranks CC), Handle Animal +5 (Cha -1, 6 ranks), Intimidate +6 (Cha -1, 7 ranks) Knowledge/Blight* +4 (Int +0, 4 ranks), Move Silently +9 (Dex+3, 6 ranks), Ride +8 (Dex +3, 5 ranks); Shadowspawn Hunter (Trolloc)*, Latent Sniffer**, Improved Initiative (A1), Sniffer (G1), Exotic Weapon Prof: Warder's Sword (G3), Weapon Focus: Warder's Sword (A4).
* Background skill or feat. ** Free Latent Feat. A# Armsman Feat, Level #. G# General Feat, Level #.
Languages: Common (Borderlands)
Special Abilities: Armor Compatability, Weapon Specialization.
Equipment: Warder's sword, toothed dagger, studded leather, heavy warhorse (Hunter), military saddle, bit and bridle, saddle bags, 4 days rations, 4 days feed, noble's outfit, waterskin, 39 mk. [Only his clothes/armor or weapons are carried at all times, the rest remains in the saddlebags on Hunter.]
Background: Born in Maradon, Nicholan Gaele showed a proficiency with arms from a young age, which was fortunate given the proximity of the Blight. Because of his skill with the sword, he has spent time in the fortresses on Saldaea's border watching, as well as on the occasional excursion out into the wilderness near the blight to root out small nests of trollocs. One of these small excursions revealed that Nicholan had unexpected talents — the group of Saldaean warriors was about to turn back when Nicholan told them that he had a pretty good idea that the trolloc camp was up a little ways to the northeast because of the foul smell. No one else could smell anything.
After the "removal" of the infestation, he was sent back to Maradon, where he spent a number of years working for nobles and the Queen, hunting down murderers and thugs of various shapes and bents. Eventually, he simply got bored in Maradon, and yearning to see the world, asked for and received his release. Since then, he's worked in a number of cities, including Ebou Dar, Falme, Tanchico, and Caemlyn, as a mercenary sniffer — hunting down murderers, thugs, and whatever else needs capturing for a small price. During his time in Ebou Dar, he ran into Elinas Sandrionovi a few times during the course of business with House Sandrionovi (he had already moved onto Falme by the time of the duel and Elinas's departure, so he knows none of that).
The Toothed Dagger: The toothed dagger represents his greatest failure. One summer, in Ebou Dar, he was tracking down a murderer that had committed a number of vicious killings near that city's docks. He managed to find the murderer (about to kill someone, no less!) only to give away his position by stepping on some broken glass. The killer was much bigger than Nicholan, and, in the course of their struggle, cut up Nicholan's arms with a toothed dagger. The blood loss was too great and Nicholan passed out, eventually being revived by a passing sailor. The murderer was gone, but he had left his knife — Nicholan kept the knife to remind him of his own mortality and the limits of his skills.
Description and Personality: Nicholan is built like the average Saldaean — not terrifically tall, but athletically muscular with a graceful build. Although generally friendly, most people are put off by his abrupt manner and gruesomely scarred arms. He tends to have little time for fooling around and indecision — all it takes is a moment for things to go horribly wrong — but recognizes that calmness and patience are assets as well. [Height 5 ft. 8 in., Weight 17 stone, Age 27 years.]
Edit — fixed my feats and damage.