Bill Zebub
“It’s probably Matt Mercer’s fault.”
I've been considering various supplemental resources for monsters, e.g. Monster Manual Expanded, The Monsters Know What They Are Doing, the upcoming Dungeon Denizens by Goodman Games, etc.
The thing is, I'm necessarily looking for more monsters, and certainly not high-level monsters.. I really just want support in creating interesting encounters for Tier I and II that aren't straight up slug fests. AKA, "bag of hit points" syndrome. I put a lot of work into designing encounters to avoid that and would love a trove of fresh ideas.
Any recommendations? Favorite resources?
The thing is, I'm necessarily looking for more monsters, and certainly not high-level monsters.. I really just want support in creating interesting encounters for Tier I and II that aren't straight up slug fests. AKA, "bag of hit points" syndrome. I put a lot of work into designing encounters to avoid that and would love a trove of fresh ideas.
Any recommendations? Favorite resources?