"Shake it off, soldier!" shouts Eloan to Kamotz ears. The shifter jumps up before feeling the adrenaline rushing back into his system, overcoming Helsing spell.
Eloan than quickly move to Hunzu and help him back on his feet.
"Come on, you are tougher than that, you know it." Eloan's shield suddenly glow and Hunzu feels even better.
He then turns toward Helsing.
"You are no hunter, you are a NECROMANCER. You have become even worst than what you are hunting. And even worst than that, you are pathetic and losing!"
OOC:
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Overwhelming Force Trap is still available. Dazing Helsing would be a GREAT thing.
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[SBLOCK=OOC]
Standard:
Heal (1d20+8=17) on Kamotz... he can make a save now :
Kamotz Save vs Immobilized (1d20=15) Kamotz is no more immobilized.
Move: Walk to K17
Action Point:
heal (1d20+8=14) Hunzu spend his second wind and return to 8/32.
Free: Battleforged Shield : Hunzu regain an extra 8 hp and is at 16/32.[/SBLOCK]
[SBLOCK=To Players and DM]
@.Players: When you use an Action Point:
Insigthful Presence: When any ally who can see you spends an action point to take an extra action, that ally gains +2 to all defenses until the start of his or her next turn.
@.Players: Anyone who want can use this power on initiative.
Battlefront Shift
(No Action * Close Burst 3)
Target: You or one ally in the burst
Effect: The target shifts half his or her speed.
@.Players: Anyone who make a basic attack can declare he use this power. It can be use only once per encounter. First come first serve.
Overwhelming Force Trap
(Immediate Intterupt * Close Burst 3)
Target: The triggering ally
Trigger: An ally in the burst makes a melee basic attack
Effect: The target uses one of his or her melee at-will attack powers instead of making a melee basic attack. If the attack hits, the subject of the target’s attack is also dazed until the end of the target’s next turn.
@.DM: Also, during the monster turn, Eloan might use these powers. Please note I might change the Triggering conditions.
Powerful Warning
(Immediate Interrupt * Close Burst 5)
Target: The triggering ally in the burst
Trigger:
1) An ally is hit by an attack within 5 feet.
2) The ally is hit by less than 5 over the attacked defense.
3) The enemy that hit is not a minion
4) The ally have a good melee basic attack and is within melee reach of the attacker
OR the ally is bloodied
OR the attack stun (assuming Eloan is aware of the effect).
Effect: The target gains a +5 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action. If the target of the melee basic attack is standing next to Eloan, the ally get +1 to hit and +2 to damage.
Longsword of Defense (Immediate Interrupt)
Trigger:
1) Eloan takes damage from a melee attack that hits him.
2) Eloan takes over 20 damages.
Effect: You take only half of the damage.
[/SBLOCK]
[SBLOCK=Eloan's Stats]
Eloan
Initiative +4
Passive Insight 13 Passive Perception 20; Low-light Vision
HP 25/51; 10 THP; Bloodied 25; Surge Value 12; Surges Per-Day 10/10
AC 25 Fortitude 17 Reflex 20 Will 20
Defenses: +2 defenses vs AoO
Saving Throw Bonuses: +5 vs. Charm
Resitance: Resist All 1
Speed 5
Action Point: 1
Current Effects: None
Basic Attack Longsword of Defense +7 vs AC 1d8 damage
Skills Arcana +9, Bluff +9, Diplomacy +14, Heal +8, History +14, Intimidate +12, Perception +10
Languages Common, Elven
Powers
[ ]
Commander's Strike
[ ]
Direct the Strike
[ ]
Second Wind
[X]
Fey Step
[X]
Noble Presence
[X]
Battlefront Shift
[X]
Inspring Word
[ ]
Powerful Warning
[ ]
Overwhelming Force Trap
[X]
Bastion of Defense
[X]
Destructive Surprise
[X]
Heroic Effort (Warlord)
[X]
Stand Tough
[X]
Bracers of Mental Might [E]
[ ]
Amulet of Seduction [D]
[X]
Battleforged Shield [D]
[X]
Longsword of Defense [D]
[/SBLOCK]