The group dispatches the remaining hobgoblin with ease and the dwarf seeing himself overmatched and outmanned, turns tail and flees into the mist. The adventurer's scour the area, but fail to find any further enemies. Perhaps this was an expeditionary force of another group, but why would Darguun risk the ire of Breland? A mystery that appears will remain open.
The labourers are found tied up inside the tower, they are exhausted, starving, and in some discomfort, but are grateful for the rescue. The guard members of House Deneith were less fortunate, their bodies are found in shallow graves to the south of the tower.
Upon returning to New Cyre, the captain of the guard, Nathan Faringray has mixed feelings, happy for your aide, but anxious about the seemingly random assault and the failure of the House Deneith guards. He provides a small reward for the group and provides transportation via the Lightning Rail back to Sharn.
[sblock=OOC]
Ok, stonegod told me I don't need another judge to review as I'm only rewarding based on RR's game.
So here we go:
Skill Challenge: Level 5 x 3 complexity = 250 x 3 = 750 xp + 33% increase due to difficulty increase by RR = 1000 xp
Battle:
2 x level 5 skirmisher = 200 x 2 = 400
2 x level 6 skirmisher = 250 x 2 = 500
1 x level 7 elite skirmisher = 600
Total encounter xp = 1500
Total xp = 2500*2/5 = 1000 xp each
Total RP's = 2 for each player representing time from April - June
Treasure (Jarren received his in King's Forest):
Unit 16 - level n of gold = 840 gp
Ryda - level n of gold = 840 gp
The xp awarded represents 50% of the way to level 5 for Grys & Mythra so I can award 1 parcel -
1 = Grys; 2 = Mythra (1d2=1)
Grys wins the coin toss
Grys - level n of gold = 840 gp
Extra gold for everyone:
50% of a level x level n gold/5 = 50% x (840/5) = 84 gold pieces each.
So in summary:
XP = 920 each
Gold = 84 gold each
Individual rewards:
Unit 16, Grys, and Ryda each receive their level n of gold parcel.
That should be it, feel free to head into the tavern. Good luck in the future.
[/sblock]