EvolutionKB
First Post
So we've heard from the designers how they came about the change for combat, based on dungeon encounters. Based on several rooms, chaos, and traps could take the place of creatures. What happens when the combat takes place in the middle of the woods? How does this effect the encounter? 4E is supposed to take advantage of multiple opponents, is this still the case? What about the ability of traps? Anything other than snares/pits by ambushing monsters? What about the run and gun type combat that seems prevalent in the dungeon encounters?
Terrain would be a big thing I would think, what are everybody else's thoughts?
Terrain would be a big thing I would think, what are everybody else's thoughts?