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A silver weapon would likely be far more common than a magic one. Especially since you could just melt down silver coins and coat a blade with it. In theory, at least. Silver arrows would also be similarly easy to make.
RA is universally praised, though VERY old school. Lesser known, but also great is Tombs of Abysthor. Very similar to RA (and by the same author and publisher).
This thread where I'm currently reviewing Ravenloft modules from the 2nd edition era (mostly). I've found a handful I really like - Evil Eye, Spottle Parlor (from Dungeon #12), Sea Wolf (Dungeon #55), and House of Lament (from VRGtR). I might change my opinion of them after I run them, however...
Yes. Not sure why I didn't think of that one. I intend to modify Scarlett's Kiss so that there's no combat at all, but if I do, I'll probably use something like the vampire spawn.
That's interesting to me. I'm actually leaning a bit the other way. Like, one of the things that frustrates me is that the lowest level vampire statblock I can find is still like CR 8. "A Scarlett's Kiss" literally just has one fight with a vampire in the entire module, which is why is has the...
Thank you!
My hope is that this thread continues to live for a very long time, and the next poor sap who comes along with the intention of running these modules can get some value out of the work I'm putting into these reviews. I certainly know I could have benefited from having reviews of all...
OMG, I LOVE the bagman. So wonderful.
One of my GMs ran a scenario involving, what I can only assume was a "Hearth Fiend". We were tasked with finding a murderer, and ending up killing the town's mayor because we so strongly believed that he was behind it, even though it was a hearth fiend the...
Fascinating. I can't see how Blood in Moondale could be ran without the PCs just knowing like, immediately, the captain is a werewolf. That module only seems to serve as a kind of one-shot as well, because I can't possibly see how any D&D game works where the group is a militia serving under a...
I wanted to touch on this, because I think it's an important thing to consider.
I think the 2e rules, in general, were terrible. I've no interest in recreating that experience. I like 5e, but even 5e rules are overly-powered when it comes to Ravenloft, which is why I'm choosing to use LFG (Low...
Let me stop you right there... :)
Imagine my surprise when I see 4 new pages of posts in this thread this morning. lol You seem to have struck a nerve.
Yes, I am approaching these modules as if they should make sense. Why should Ravenloft modules be above this level of scrutiny? I have 5...
I feel like we're going in circles here. To be clear, I didn't hate The Baron's Eyrie. I just think it has some potential loopholes that need to be thought there, and there's definitely areas where it can be improved. It's a solid module, overall. I was actually surprised by it, since I expected...
Mikal wouldn't object to being manacled to the bed while he slept if he knew it was for his own protection. But it's kind of a moot point, since he apparently sleeps in a separate room, where he is promptly kidnapped.
I was quoting Mel Brooks' line from Space Balls, where he described Princess...
Circle of Darkness ⭐ ⭐ ⭐ ⭐
This is a 64-page Ravenloft module written by Drew Bittner. The back cover indicates that it is for levels 5-7, but the first page indicates levels 6-8. So, I guess we’ll never know for certain. Let’s split the difference and say it’s for levels 5-8. The module...
My friends and I loved Masque back in the day, and ran several sessions there. I still have the boxed set, though sadly my book went missing years ago. I've always loved the setting.