mamba
Legend
did they actually lose money on it? I would not expect them to…Given all that, it is worth noting that the 2000 PHB was inte totally a loss leader.
did they actually lose money on it? I would not expect them to…Given all that, it is worth noting that the 2000 PHB was inte totally a loss leader.
Dance said they cut ot to the very bone, if not actually losing, at the time. Kg was inte totally made cheap to get people onboard.did they actually lose money on it? I would not expect them to…
No, it is from the fighter class section they saidIs tgat the cover art?
Interesting that Acolyte grants the feat “Magic Initiate (divine)” and Hermit grants the feat “Magic Initiate (primal)” when the last we heard the arcane/divine/primal spell lists were being scrapped for individual class spell lists again. I wonder if these pages are not yet finalized, or if arcane/divine/primal will remain as shared spell lists that classes modify. Like, if all the spells paladins and clerics both have get combined into a divine spell list, and each class also gives individual spells not on that list.Might be worth putting up the pages we saw from the PHB (h/t @darjr )
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Also, even with book prices increasing, RPGs are still one of the most economical hobbies out there in terms of cost-to-entertainment-hours ratio.Heh, I am sensitive to sticker shock. D&D prices continually scandalize me.
But I honestly feel the prices are fair − because the SRD (CC/OGL/Basic) is free.
With regard to persons who are poor, there is a way to play and enjoy the D&D game without much cost. Maybe they might need a computer, but there are workarounds. Sometimes a library computer. Especially if they hookup with a group, they can play the game while consulting the books of others, at no cost, and maybe print out a relevant page.
The numbers of how many players there are, matters for the success of the D&D game. Encouraging the poor to play D&D is just as important as encouraging the secure or wealthy to play to financially support D&D.
Maybe they'll just change Magic Initiate to function like the Strixhaven Initiate feat. That feat had you choose which house you were aligned with, and then gave you a choice of 2 cantrips from a list of 3 and a choice of a first level spell from two different classes to choose from based on the school. They could do something similar like if you choose "Magic Initiate: Primal" you can choose two cantrips with possible options being Druidcraft, Shillelagh, and Produce Flame and allow you to choose a 1st level Druid or Ranger spell to learn.Interesting that Acolyte grants the feat “Magic Initiate (divine)” and Hermit grants the feat “Magic Initiate (primal)” when the last we heard the arcane/divine/primal spell lists were being scrapped for individual class spell lists again. I wonder if these pages are not yet finalized, or if arcane/divine/primal will remain as shared spell lists that classes modify. Like, if all the spells paladins and clerics both have get combined into a divine spell list, and each class also gives individual spells not on that list.
Not really. My FLGS discounts their products, including D&D books. Granted, not by very much. But it's enough to get me to shop there over Amazon, even though Amazon is still cheaper. Often by 10% or so.Yeah, like I said before - only us FLGSes get stuck with MSRP. All the big guys can make 2 dollars per sale, sell a hundred thousand of them, and make 200 grand, whereas I get to sell a handful of them and pay my employees who rang them in.
That $20 price for the 3.0 PHB was a temporary one. It was within a year or less the price jumped to the real MSRP, something like $30 or $35. They were open and up front about it too way back in 2000 . . . . my god, even talking about "new school" D&D makes me feel old . . . .Given all that, it is worth noting that the 2000 PHB was inte totally a loss leader.
It's possible that the terms "arcane", "divine", and "primal" will be used, even if the spell lists divided by those terms will not be. That's my expectation.Interesting that Acolyte grants the feat “Magic Initiate (divine)” and Hermit grants the feat “Magic Initiate (primal)” when the last we heard the arcane/divine/primal spell lists were being scrapped for individual class spell lists again. I wonder if these pages are not yet finalized, or if arcane/divine/primal will remain as shared spell lists that classes modify. Like, if all the spells paladins and clerics both have get combined into a divine spell list, and each class also gives individual spells not on that list.