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D&D Player’s Handbook (2024)

D&D (2024) D&D Player’s Handbook (2024)


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Zardnaar

Legend
Normally I don't care about the price of a D&D book. These ones might break $100 NZD each. That's $60 usd or more.

On swke you might save $6 usd. No cheap $20 boojs via Amazon.

I'll pay that much for 1 book eg a whole system or something like Pathfinder 2.

So yeah we're probably looking at approx $200 bucks.

Is it worth that upgrade I'm not sure. One if the new players gas PF2 so may have t think about it. I paid sonething similar for the Midgard books but love the setting and there were other circumstances going on.

NZs kinda like California price wise now but not California wages. Up to a point it doesn't effect us as much but it will my players.

At one point (with exchange rate) my brother could sell his house and move somewhere cheaper like LA or Seattle.

So opportunity cost is a big consideration. I know one player probably can't afford it.
 



Charlaquin

Goblin Queen (She/Her/Hers)
Interesting that Acolyte grants the feat “Magic Initiate (divine)” and Hermit grants the feat “Magic Initiate (primal)” when the last we heard the arcane/divine/primal spell lists were being scrapped for individual class spell lists again. I wonder if these pages are not yet finalized, or if arcane/divine/primal will remain as shared spell lists that classes modify. Like, if all the spells paladins and clerics both have get combined into a divine spell list, and each class also gives individual spells not on that list.
 

Charlaquin

Goblin Queen (She/Her/Hers)
Heh, I am sensitive to sticker shock. D&D prices continually scandalize me.

But I honestly feel the prices are fair − because the SRD (CC/OGL/Basic) is free.

With regard to persons who are poor, there is a way to play and enjoy the D&D game without much cost. Maybe they might need a computer, but there are workarounds. Sometimes a library computer. Especially if they hookup with a group, they can play the game while consulting the books of others, at no cost, and maybe print out a relevant page.

The numbers of how many players there are, matters for the success of the D&D game. Encouraging the poor to play D&D is just as important as encouraging the secure or wealthy to play to financially support D&D.
Also, even with book prices increasing, RPGs are still one of the most economical hobbies out there in terms of cost-to-entertainment-hours ratio.
 

Levistus's_Leviathan

5e Freelancer
Interesting that Acolyte grants the feat “Magic Initiate (divine)” and Hermit grants the feat “Magic Initiate (primal)” when the last we heard the arcane/divine/primal spell lists were being scrapped for individual class spell lists again. I wonder if these pages are not yet finalized, or if arcane/divine/primal will remain as shared spell lists that classes modify. Like, if all the spells paladins and clerics both have get combined into a divine spell list, and each class also gives individual spells not on that list.
Maybe they'll just change Magic Initiate to function like the Strixhaven Initiate feat. That feat had you choose which house you were aligned with, and then gave you a choice of 2 cantrips from a list of 3 and a choice of a first level spell from two different classes to choose from based on the school. They could do something similar like if you choose "Magic Initiate: Primal" you can choose two cantrips with possible options being Druidcraft, Shillelagh, and Produce Flame and allow you to choose a 1st level Druid or Ranger spell to learn.
 

Dire Bare

Legend
Yeah, like I said before - only us FLGSes get stuck with MSRP. All the big guys can make 2 dollars per sale, sell a hundred thousand of them, and make 200 grand, whereas I get to sell a handful of them and pay my employees who rang them in.
Not really. My FLGS discounts their products, including D&D books. Granted, not by very much. But it's enough to get me to shop there over Amazon, even though Amazon is still cheaper. Often by 10% or so.

They rarely discount the limited covers for D&D books, but do discount the "regular" covers. And if they have something that is rare for some reason, they'll jack the price, sometimes unethically . . . although it's been years since I noticed them doing that. Back in 2014 they actually charged more than MSRP for some of the first limited covers on D&D books, which is why I don't own the mindflayer cover for Volo's Guide.
 

Dire Bare

Legend
Given all that, it is worth noting that the 2000 PHB was inte totally a loss leader.
That $20 price for the 3.0 PHB was a temporary one. It was within a year or less the price jumped to the real MSRP, something like $30 or $35. They were open and up front about it too way back in 2000 . . . . my god, even talking about "new school" D&D makes me feel old . . . .
 

Dire Bare

Legend
Interesting that Acolyte grants the feat “Magic Initiate (divine)” and Hermit grants the feat “Magic Initiate (primal)” when the last we heard the arcane/divine/primal spell lists were being scrapped for individual class spell lists again. I wonder if these pages are not yet finalized, or if arcane/divine/primal will remain as shared spell lists that classes modify. Like, if all the spells paladins and clerics both have get combined into a divine spell list, and each class also gives individual spells not on that list.
It's possible that the terms "arcane", "divine", and "primal" will be used, even if the spell lists divided by those terms will not be. That's my expectation.
 

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