fluffybunbunkittens
Hero
BG3 does do many things better than tabletop - Wildheart Barbarian, Ranger, jumping making Str useful, short rests are instant but limited to twice per long rest, a lot more spells being rituals, bonus action to drink potion, anyone can use any scroll...
Then it does a lot of stuff worse - absurd Guidance spam, overpowered gear with no attunement limits, 5 fireballs per turn sorcerers, no cover against ranged attacks, optimal use of a healing potion is to set it on the ground near your party and smash it, prepared casters can swap any of their spells at-will...
It's a weird mess with a Monty Haul DM... but if the players who move into tabletop, do so with an eye towards using environmental hazards to their advantage, that's pretty damn well done.
Then it does a lot of stuff worse - absurd Guidance spam, overpowered gear with no attunement limits, 5 fireballs per turn sorcerers, no cover against ranged attacks, optimal use of a healing potion is to set it on the ground near your party and smash it, prepared casters can swap any of their spells at-will...
It's a weird mess with a Monty Haul DM... but if the players who move into tabletop, do so with an eye towards using environmental hazards to their advantage, that's pretty damn well done.