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Your Favorite Weird Game- Time To Talk About the Weirdest RPGs You Know!
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<blockquote data-quote="Eyes of Nine" data-source="post: 9231424" data-attributes="member: 99786"><p>Weird is in the eyes of the beholder (hey - great!) for sure</p><p></p><p>Dialect is now my go-to con game</p><p></p><p>Ten candles was so good - one of my best con games I played in ever, hands down.</p><p></p><p>Here are some suggestions:</p><p></p><p><a href="https://en.wikipedia.org/wiki/Morton%27s_List" target="_blank">Morton's List</a> comes to mind, the current version is watered down, but the original one you could get to the darkest areas of the game and it would encourage you to do</p><p>[SPOILER="things like"]commit crimes, both property and potentially physical, as well as acts of self-harm[/SPOILER]. Is it an RPG? A Larp? A Cult? Something else? Who knows, but it's definitely weird</p><p></p><p><a href="https://index.rpg.net/display-entry.phtml?editionid=2999" target="_blank">LowLife</a> a Savage Worlds post-apocalyptic game where you could play an earthworm or cockroach or sentient twinkie</p><p></p><p><a href="https://www.amazon.com/CONTINUUM-Roleplaying-Yet-Chris-Adams/dp/1929312008/ref=sr_1_1?crid=28WW4QLPXQYNO&keywords=continuum+rpg&qid=1704001212&sprefix=continuum+rp%2Caps%2C174&sr=8-1" target="_blank">Continuum</a>, an intriguing time-travel game with a really interesting setting that explains why even with time travel, we don't meet time travellers today in our real world. Also, the creators seem weird since they have decided instead of selling a nice accessible pdf of the game, they instead trickle out their remaining hard copies at $200 a pop via Amazon (link to their store for lulz). One of my few regrets that I sold this (the other is selling all my vinyl records for $10 at a garage sale in 2006)</p><p></p><p><a href="https://en.wikipedia.org/wiki/World_Tree_%28role-playing_game%29" target="_blank">The World Tree</a> - I owned this game too, and don't regret selling it. I thought the setting of a world tree with talking animals was going to be my peanut butter and chocolate, but it was more like my tuna fish and Spindrift. The rules were boring, the setting was meh. I think I would have liked it better if it was PbtA, but then I would have had to wait 10 years so...</p><p></p><p>Finally, a game I thought was an excellent premise, but I never owned, read, nor played are the "<a href="https://www.fantasyflightgames.com/en/news/2014/9/3/the-end-of-the-world/" target="_blank">End of the World</a>" games from Fantasy Flight. You play yourselves sitting around a table, and then all of a sudden the world starts to end - Ragnarok, Zombie Hordes, Alien Invasion, Robots run amok. I listened to an AP that made them sound very fun. However, you also had to buy a separate hardcover book for each, which seemed dumb, as how much rules would you need to actually do this? I'd probably run this as a Lasers & Feelings hack one-shot tbh. Also I think these books may be out of print and carry a slight premium</p></blockquote><p></p>
[QUOTE="Eyes of Nine, post: 9231424, member: 99786"] Weird is in the eyes of the beholder (hey - great!) for sure Dialect is now my go-to con game Ten candles was so good - one of my best con games I played in ever, hands down. Here are some suggestions: [URL='https://en.wikipedia.org/wiki/Morton%27s_List']Morton's List[/URL] comes to mind, the current version is watered down, but the original one you could get to the darkest areas of the game and it would encourage you to do [SPOILER="things like"]commit crimes, both property and potentially physical, as well as acts of self-harm[/SPOILER]. Is it an RPG? A Larp? A Cult? Something else? Who knows, but it's definitely weird [URL='https://index.rpg.net/display-entry.phtml?editionid=2999']LowLife[/URL] a Savage Worlds post-apocalyptic game where you could play an earthworm or cockroach or sentient twinkie [URL='https://www.amazon.com/CONTINUUM-Roleplaying-Yet-Chris-Adams/dp/1929312008/ref=sr_1_1?crid=28WW4QLPXQYNO&keywords=continuum+rpg&qid=1704001212&sprefix=continuum+rp%2Caps%2C174&sr=8-1']Continuum[/URL], an intriguing time-travel game with a really interesting setting that explains why even with time travel, we don't meet time travellers today in our real world. Also, the creators seem weird since they have decided instead of selling a nice accessible pdf of the game, they instead trickle out their remaining hard copies at $200 a pop via Amazon (link to their store for lulz). One of my few regrets that I sold this (the other is selling all my vinyl records for $10 at a garage sale in 2006) [URL='https://en.wikipedia.org/wiki/World_Tree_%28role-playing_game%29']The World Tree[/URL] - I owned this game too, and don't regret selling it. I thought the setting of a world tree with talking animals was going to be my peanut butter and chocolate, but it was more like my tuna fish and Spindrift. The rules were boring, the setting was meh. I think I would have liked it better if it was PbtA, but then I would have had to wait 10 years so... Finally, a game I thought was an excellent premise, but I never owned, read, nor played are the "[URL='https://www.fantasyflightgames.com/en/news/2014/9/3/the-end-of-the-world/']End of the World[/URL]" games from Fantasy Flight. You play yourselves sitting around a table, and then all of a sudden the world starts to end - Ragnarok, Zombie Hordes, Alien Invasion, Robots run amok. I listened to an AP that made them sound very fun. However, you also had to buy a separate hardcover book for each, which seemed dumb, as how much rules would you need to actually do this? I'd probably run this as a Lasers & Feelings hack one-shot tbh. Also I think these books may be out of print and carry a slight premium [/QUOTE]
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