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WotC Unveils Draft of New Open Gaming License
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<blockquote data-quote="wingsandsword" data-source="post: 8913322" data-attributes="member: 14159"><p>Everquest is absolutely a <em>fountain </em>of D&D creatures, classes, and races that copy closely from D&D, but WotC never has taken action in the 24 years the game has been active. Just about all the current major D&D classes except Warlocks and Sorcerers are in there (because they weren't in D&D when EQ was created), same with the core races (only lacking dragonborn and tieflings, because the former wasn't a part of D&D yet and the latter was setting-specific at the time), and a HUGE number of monsters, spells, and various elements.</p><p></p><p>In thinking of things (due to this whole mess of trying to figure out what is REALLY the IP of WotC) that aren't specifically WotC IP, in that you can point to other works and say they have the same thing under the same name, in substantially the same appearance and behavior, EverQuest has stood out in my mind as something that could be an example for the vast majority of D&D "stuff".</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 8913322, member: 14159"] Everquest is absolutely a [I]fountain [/I]of D&D creatures, classes, and races that copy closely from D&D, but WotC never has taken action in the 24 years the game has been active. Just about all the current major D&D classes except Warlocks and Sorcerers are in there (because they weren't in D&D when EQ was created), same with the core races (only lacking dragonborn and tieflings, because the former wasn't a part of D&D yet and the latter was setting-specific at the time), and a HUGE number of monsters, spells, and various elements. In thinking of things (due to this whole mess of trying to figure out what is REALLY the IP of WotC) that aren't specifically WotC IP, in that you can point to other works and say they have the same thing under the same name, in substantially the same appearance and behavior, EverQuest has stood out in my mind as something that could be an example for the vast majority of D&D "stuff". [/QUOTE]
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