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WotC Reveal Exodus, a New Video Game from the Decelopers of Mass Effect and Neverwinter Nights
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<blockquote data-quote="Ruin Explorer" data-source="post: 9214557" data-attributes="member: 18"><p>Y'd hope they were! They directly own the company making it.</p><p></p><p>I don't think the tea-leaf reading that this is going to be an SF TT RPG for WotC though makes much sense at this stage. It looks like it'll be Mass Effect-esque gameplay-wise, so basically a shooter with with probably classes (or something approximating them), levelling up, and really strong talk-y sections where your decisions make some impact.</p><p></p><p>Literally none of that translates direct to a TT RPG - and people have really struggled to make good TT RPGs out of Mass Effect - hell I think I got closer than most of the attempts, however cute their websites, using Cortex Prime.</p><p></p><p>Thus hopefully no-one is <em>assuming</em> WotC is going to make this into an TT RPG.</p><p></p><p>Also time dilation is a red flag for a TT RPG. If they haven't got regular FTL drives, most conventional/popular-audience takes on space SF (that are set beyond a single star system) are right out, and we'd be looking a product with at best likely niche success as a TT RPG. If it's just a background element, sure but they directly implied it was an ongoing story element, which is concerning.</p><p></p><p>But with less style. The visual design of Mass Effect was 10/10, with SF inspirations from the 1960s onwards blended together amazingly. Apart from vaguely Foss-esque sublight arkship seen at the beginning, all this, including the enemies, looked fairly generic futuristic SF. I'm still excited for an another SF RPG but it's a pity they don't seem to have managed to grab as distinctive a style.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9214557, member: 18"] Y'd hope they were! They directly own the company making it. I don't think the tea-leaf reading that this is going to be an SF TT RPG for WotC though makes much sense at this stage. It looks like it'll be Mass Effect-esque gameplay-wise, so basically a shooter with with probably classes (or something approximating them), levelling up, and really strong talk-y sections where your decisions make some impact. Literally none of that translates direct to a TT RPG - and people have really struggled to make good TT RPGs out of Mass Effect - hell I think I got closer than most of the attempts, however cute their websites, using Cortex Prime. Thus hopefully no-one is [I]assuming[/I] WotC is going to make this into an TT RPG. Also time dilation is a red flag for a TT RPG. If they haven't got regular FTL drives, most conventional/popular-audience takes on space SF (that are set beyond a single star system) are right out, and we'd be looking a product with at best likely niche success as a TT RPG. If it's just a background element, sure but they directly implied it was an ongoing story element, which is concerning. But with less style. The visual design of Mass Effect was 10/10, with SF inspirations from the 1960s onwards blended together amazingly. Apart from vaguely Foss-esque sublight arkship seen at the beginning, all this, including the enemies, looked fairly generic futuristic SF. I'm still excited for an another SF RPG but it's a pity they don't seem to have managed to grab as distinctive a style. [/QUOTE]
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WotC Reveal Exodus, a New Video Game from the Decelopers of Mass Effect and Neverwinter Nights
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