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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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<blockquote data-quote="FourMonos" data-source="post: 5907663" data-attributes="member: 88601"><p>Merri again tries to skewer the flying beast, but this time it is wise enough to stay out of reach.</p><p></p><p>[sblock=actions]</p><p></p><p>Standard: <span style="color: Lime">Energizing Strike</span> vs. peryton 4 (no augment): 1d20+8, 1d8+4 → ([1, 8], [3, 4]) Auto miss. <a href="http://invisiblecastle.com/roller/view/3513632/" target="_blank">Roll</a>.</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Merri's Stats]<strong><a href="http://l4w.wikia.com/wiki/PC:Merri_%28FourMonos%29" target="_blank"><span style="color: #810081">Merri</span></a></strong> - Human Hybrid: Ardent / Vampire 2 </p><p> </p><p>Passive Perception 17, Passive Insight 12</p><p> </p><p>AC 18, Fort 14, Reflex 15, Will 17</p><p> </p><p>HP 16/29 Bloodied 14, Surge Value 7, Surges 1/2</p><p>Vulnerability: 5 radiant</p><p> </p><p>Conditions: <span style="color: Lime">+5 THP</span></p><p></p><p>Speed 6, Initiative +3</p><p> </p><p>Action Points: 1</p><p> </p><p>Power Points: 2</p><p> </p><p>At-Will Powers: <span style="color: green">Energizing Strike, </span><span style="color: green">Ire Strike, T</span><span style="color: green">aste of Life</span></p><p>Encounter Powers: <span style="color: red">S</span><span style="color: red">econd Wind, Surefooted Stride, Ardent Surge</span></p><p>Daily Powers: <span style="color: #808080">Lingering Fury</span>,<s> <span style="color: Gray">Onyx Dog</span></s></p><p> </p><p>Notes: </p><p>*Allies within 5 squares get +1 to OA damage rolls and +2 to Diplomacy and Intimidate checks.</p><p>*Target of Ardent Surge gains +1 to attack rolls TENT</p><p>*Merri has regeneration 4 while bloodied.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 5907663, member: 88601"] Merri again tries to skewer the flying beast, but this time it is wise enough to stay out of reach. [sblock=actions] Standard: [COLOR=Lime]Energizing Strike[/COLOR] vs. peryton 4 (no augment): 1d20+8, 1d8+4 → ([1, 8], [3, 4]) Auto miss. [URL="http://invisiblecastle.com/roller/view/3513632/"]Roll[/URL]. [/sblock] [sblock=Merri's Stats][B][URL="http://l4w.wikia.com/wiki/PC:Merri_%28FourMonos%29"][COLOR=#810081]Merri[/COLOR][/URL][/B] - Human Hybrid: Ardent / Vampire 2 Passive Perception 17, Passive Insight 12 AC 18, Fort 14, Reflex 15, Will 17 HP 16/29 Bloodied 14, Surge Value 7, Surges 1/2 Vulnerability: 5 radiant Conditions: [COLOR=Lime]+5 THP[/COLOR] Speed 6, Initiative +3 Action Points: 1 Power Points: 2 At-Will Powers: [COLOR=green]Energizing Strike, [/COLOR][COLOR=green]Ire Strike, T[/COLOR][COLOR=green]aste of Life[/COLOR] Encounter Powers: [COLOR=red]S[/COLOR][COLOR=red]econd Wind, Surefooted Stride, Ardent Surge[/COLOR] Daily Powers: [COLOR=#808080]Lingering Fury[/COLOR],[s] [COLOR=Gray]Onyx Dog[/COLOR][/s] Notes: *Allies within 5 squares get +1 to OA damage rolls and +2 to Diplomacy and Intimidate checks. *Target of Ardent Surge gains +1 to attack rolls TENT *Merri has regeneration 4 while bloodied. [/sblock] [/QUOTE]
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Wizards In Winter - Low-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)
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