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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="Clint_L" data-source="post: 9338164" data-attributes="member: 7035894"><p>So, I work with beginners all the time. Fighters are MUCH easier to play for beginners. You might argue that they are harder to play optimally; that's a different discussion. But as far as a class to play while trying to wrap your head around all the arcane and abstract rules that are D&D, fighter is the second easiest, after barbarian. For a brand new player.</p><p></p><p>If you can understand moving, hit points, armour class, rolling to hit, and rolling to do damage, and skill checks, you can play a fighter at level 1. I will remind you about second wind when it comes up. But you can be up and running and learning the rest as you go very quickly with a fighter. Not so with a spell caster.</p><p></p><p>Sorcerer is probably the hardest. Not only do you have to choose through all the spell options and their various effects, you also have to deal with sorcery points, which adds a whole other layer of complexity to players who often have trouble remembering the difference between an action and a bonus action. A draconic sorcerer would be one of the last classes I would recommend to a newbie.</p><p></p><p>There are some kids who take to the concepts like a duck to water, of course, and immediately start devouring the rulebooks. They are the exception, not the rule.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9338164, member: 7035894"] So, I work with beginners all the time. Fighters are MUCH easier to play for beginners. You might argue that they are harder to play optimally; that's a different discussion. But as far as a class to play while trying to wrap your head around all the arcane and abstract rules that are D&D, fighter is the second easiest, after barbarian. For a brand new player. If you can understand moving, hit points, armour class, rolling to hit, and rolling to do damage, and skill checks, you can play a fighter at level 1. I will remind you about second wind when it comes up. But you can be up and running and learning the rest as you go very quickly with a fighter. Not so with a spell caster. Sorcerer is probably the hardest. Not only do you have to choose through all the spell options and their various effects, you also have to deal with sorcery points, which adds a whole other layer of complexity to players who often have trouble remembering the difference between an action and a bonus action. A draconic sorcerer would be one of the last classes I would recommend to a newbie. There are some kids who take to the concepts like a duck to water, of course, and immediately start devouring the rulebooks. They are the exception, not the rule. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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